Monster Hunter Wilds Releases To Nearly 1 Million Concurrent Steam Players Day One

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Monster Hunter Wilds Is Absolutely Massive Already But Reviews Are More Negative Than Anticipated!

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  • Monster Hunter Wilds is now Steam’s 8th biggest title with over 987,000 players.
  • The game is facing a mixed reception, with less than half of the 2,000 reviews being positive.
  • Reviews point to poor major optimization and crashing problems.

Monster Hunter Wilds already showed immense potential ahead of its release. Reaching the top spot on the list of most wish-listed and best-selling games, Capcom’s latest AAA offering was poised for great success from the beginning.

A slew of positive reviews only added to this excitement, and in the aftermath, Monster Hunter Wilds has accumulated nearly 1 million concurrent players on Steam in a matter of a few hours.

Why it matters: Very few titles on the platform can boast this milestone. It’s only a matter of time until the game exceeds 1 million concurrent players, adding another victory to Capcom’s recent streak of successes.

Monster Hunter Wilds
Monster Hunter Wilds Is Just A Few Thousand Players Short of The 1 Million Milestone | Image via SteamDB

At the time of writing, Monster Hunter Wilds has been out for a little over two hours. The game currently boasts a peak player count of 987,482, putting it among the small percentage of Steam releases with such high figures.

For context, this player count puts the Capcom release above both Elden Ring and Hogwarts Legacy, two massive titles from the past few years. The game is now Steam’s 8th most popular title by player count.

However, it seems Monster Hunter Wilds is not as unanimously liked as one would have expected. The game currently sits at a Mixed rating on Steam, with 60% of the reviews being negative.

Negative reviews point to poor optimization, crashing problems, and a few specific gameplay changes.

Monster Hunter Wilds
Players Are Upset With The Performance On PC | Image via Steam

Combining console and PC sales, Monster Hunter Wilds has likely sold at least 2 million units so far. However, because the PC audience has been less than satisfied with the technical aspects of the experience, Capcom currently risks losing a major part of its audience.

It will be interesting to see how the team deals with the ongoing problems. The RE Engine has shown to be troublesome when implemented in open-world titles, so Monster Hunter Wilds’ problems appear to stem from issues previously observed in a release like Dragon’s Dogma 2.

Therefore, the gaming giant must act quickly to address ongoing issues. What are your thoughts on this release? Let us know in the comments, and visit the Tech4Gamers Forums for more discussions.

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