BioShock Dev’s Upcoming Judas Won’t Have Live Service Elements

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"There's No Live Service"

Story Highlight
  • The creator of BioShock has revealed that his upcoming game won’t have any live-service elements. 
  • He thinks a game that is good enough doesn’t need such elements to get rewarded by the audience.
  • However, despite being in development for a long time, there is no release window for the title. 

Live Service elements in a single-player game plague the experience for many. This feature is even hated in the live-service games, so adding it to a single-player is pure stupidity. 

However, fans should be delighted to know that there won’t be any live service elements in Judas, a title from the creator of BioShock.

Why it matters: Adding live service elements to video games, particularly in single-player games, is a significant concern because it reveals the developer/publisher’s greed has no limits. If the game is free-to-play, then it makes sense, but otherwise it just doesn’t.

Judas was revealed officially during The Game Awards 2022. This game has also been confirmed to be a single-player game with no live service elements and microtransactions, which should be the norm but is now considered a win.

Recently, the creator of BioShock did an interview with Lawrence Sonntag from Nightdive Studios, where he revealed that Judas will be an old-school single-player title. He also showed some gratitude toward Take-Two that the publisher didn’t force them to add any live service elements such as microtransactions. 

Judas is a very old-school game. Like, you buy the game and get the whole thing. There’s no live service, because everything that we do is in service of telling the story and transporting the player somewhere. 

-Ken Levine

Judas Ken Levine
BioShock Fans Are Looking Forward To Judas

While he is against adding microtransactions into his video game, Levine isn’t against someone who adds them into their video games. He understands how expensive developing a game can be. 

That said, the developers can create a game without such elements because the publisher has placed sufficient trust in them to produce a game that is good enough to avoid recoupment or generate profits through live-service elements. 

He further praised games like Clair Obscur: Expedition 33, Baldur’s Gate 3, Kingdom Come: Deliverance 2, and Cyberpunk 2077 by saying that these traditional single-player titles don’t feature any kind of microtransactions, and the fandom has rewarded them. 

BioShock creator’s upcoming game remains shrouded in mystery, having been in development for around 8 years, with no release window or major announcement in sight. 

What do you think about Levine’s stance on single-player games? Do you think elements like microtransactions ruin a single-player title? Share your thoughts with us in the comments section below or join the official Tech4Gamers forums for discussion

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