Indiana Jones Confirmed To Support 60FPS On Xbox Series S|X

Expert Verified By

Breaking The Curse of 30FPS First-Party Xbox Games!

Story Highlight
  • Indiana Jones and The Great Circle aims to offer a consistent experience across the two Xbox consoles.
  • The game targets 60FPS on both consoles while running on the id Tech 7 engine.
  • MachineGames expects to share more technical information about the game soon.

Indiana Jones and The Great Circle is positioned as Xbox’s last major first-party release before the end of 2024. With MachineGames leading the development and bringing its unique approach to the series, there has been plenty of excitement around Indy’s return to gaming.

The team has recently shared even more encouraging information about the game. According to a new interview, Indiana Jones and The Great Circle won’t be skipping 60FPS on consoles.

Why it matters: Between Starfield, Hellblade 2, and more, Xbox first-party releases have developed a reputation for running at 30FPS on release. This approach has also upset many fans in the past.

Indiana Jones and the Great Circle
MachineGames Picked A First-Person Perspective For Its Latest Title

As reported by Windows Central, MachineGames is targeting 60FPS for performance mode on the Xbox Series S|X. The team also states that it wants a coherent and high-quality experience across both consoles.

The game runs at 60FPS on Xbox Series X and Xbox Series S.

-Creative Director Axel Torvenius

According to MachineGames, more details on the technical side of Indiana Jones and The Great Circle could be shared closer to launch, including potential information on the resolution targets for 60FPS across the two consoles.

Fans should note that the game runs on the extremely well-optimized id Tech 7 engine. As such, the performance should be smooth and consistent. The game should also run well across a variety of PC builds.

An upgrade for this engine is currently in the works, but Indiana Jones and The Great Circle rely on the same version that powered Doom Eternal.

Anyhow, MachineGames’ latest title arrives soon. A PS5 port is also coming next year and should come with the same 60FPS target as the Xbox Series S|X consoles.

Perhaps the team will even offer additional enhancements for the upcoming PS5 Pro with this port.

Are you looking forward to Indy’s return to gaming? Will you play the game in quality or performance mode? Let’s discuss this in the comments and the Tech4Gamers Forums.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Hogwarts Legacy Has Generated A Whopping $2 Billion in Revenue

Hogwarts Legacy has reportedly generated over $2 billion in revenue, making it one of the most successful games in recent years.

GTA 6 Features Entire TV Shows In-Game; Rockstar Produced Tons of Episodes

GTA 6 has been confirmed to feature multiple episodes of different TV shows as part of watchable media in the game.

First Look At EA Motive’s Iron Man Game Leaks Online

A trailer for EA Motive's Iron Man games has leaked online, showcasing the hero's flight, combat, visuals, and the environments.

CDPR Already Has Witcher 4 Running On All Target Platforms Two Years Ahead Of Launch

CDPR confirmed that The Witcher 4 is already running on all target platforms to ensure it doesn't repeat Cyberpunk 2077's launch disaster.

GTA 6 Did Not Use Generative AI During Development, Confirms Rockstar

Kinda Funny Games hosts confirmed that Rockstar explicitly denied using generative AI during the development of GTA 6 when asked.