Helldivers 2 Development Took Nearly 8 Years

Expert Verified By

8 Years Well Spent After Major Success!

Story Highlight
  • Helldivers 2 was launched on 8th February and has overtaken Palworld on Steam.
  • This success was the result of eight years of work from Arrowhead Game Studios.
  • The long development time shows that even smaller-scale games require several years to create in the modern industry.

Helldivers 2 is proving to be another surprise this year. Taking Steam by storm, the game has become one of PlayStation’s best-selling and most-played releases, reaching over 150K concurrent players to beat God of War as the biggest PC game.

However, this success did not come without hard work from Arrowhead Game Studios. According to the CEO, it took the team nearly 8 years to develop Helldivers 2.

Why it matters: Games nowadays take several years to create, and the time duration, along with development cost, is just going up.

 

The CEO of Arrowhead Game Studios, Johan Pilestedt, took to Twitter recently and revealed an oddly specific amount of development time for the game.

Helldivers 2 finally launched, seven years, 11 months, and 26 days of my life spent making a game.

John Pilestedt

As a co-op shooter inspired by movies like Starship Troopers, Helldivers 2 captures the campy nature of low-budget action movies. This gives it a unique charm compared to most games on the market.

That being said, the development took much longer than most had expected. This also means that Helldivers 2 likely required a lot of resources despite the lack of AAA production values.

Games like God of War Ragnarok from PlayStation were released in four years. While such sequels reused many assets and animations, Arrowed Game Studios’ development cycle is still quite eye-opening.

This once again highlights the impending threat of long development cycles harming the gaming industry in the long run.

While Helldivers 2 has received praise for offering fun gameplay at a lower price than the usual AAA release, it seems the game could not avoid the traditional AAA development timeline.

Many believe PlayStation should look toward more AA games in a similar vein to release such titles between its blockbuster games.

The original Helldivers was released in 2015, and Arrowhead surprised everyone back then. However, the studio’s latest release has exceeded all expectations, selling one million copies in the limited span of three days.

The studio will now focus on sustaining this player base, keeping the million players engaged through new content and updates. We also hope to see similar success for the rest of PlayStation’s live service slate in the future.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

The Witcher 3 DLC Songs of The Past Debuts Stunning Trailer At Gamescom 2026

CDPR has finally provided the first in-depth look at The Witcher 3 DLC, Songs of the Past, introducing a new region and a bunch more stuff.

Xbox Ally X20 Updates The Popular Handheld With OLED Screen For $1300

Asus’ gold ROG Xbox Ally X20 offers an OLED screen upgrade over the standard handheld model, but it costs $1300.

Lenovo Confirms BIOS Update May Make the Original Legion Go Unusable

Lenovo's new BIOS update have left the original Legion Go unusable, causing black-screen issues and preventing boot process.

COLORFUL Launches iGame X870E VULCAN W OC Motherboard

COLORFUL iGame X870E VULCAN W OC launches with 110A VRM, DDR5-8800+ support, PCIe 5.0, USB4, an LCD display, and a white iridescent design

Corsair Launches iCUE LINK TITAN II AIO Coolers With 5-Inch LCD

CORSAIR launches iCUE LINK TITAN II AIO coolers with FlowDrive 2, quieter RX II RGB fans, a 5-inch LCD, and expanded iCUE LINK customization.