Elder Scrolls Creator Says Modern RPGs Are Too Linear And Lack Freedom

Expert Verified By

Baldur's Gate 3 Stands Out As Major Exception!

Story Highlight
  • The Elder Scrolls co-creator is currently working on The Wayward Realms.
  • The veteran developer recently discussed how the RPG genre has changed over the years.
  • He believes RPGs should be vast and focus on player freedom, elements missing from modern releases.

From the earlier days of Fallout to modern hits like Baldur’s Gate 3, the RPG genre has certainly come a long way. However, not everyone likes how RPGs have evolved.

Some classic fans of the genre miss the more complicated paths and choices of older titles, and the co-creator of The Elder Scrolls is certainly one such fan. He believes the genre lacks a sense of freedom today.

Why it matters: The recent success of RPGs like Baldur’s Gate 3 shows a huge demand for titles that break away from the linearity of modern RPGs.

Baldur’s Gate 3
Baldur’s Gate 3 Success Shows There’s Huge Demand For More Freedom In The Genre

During a recent interview with Video Gamer, Elder Scrolls co-creator Ted Peterson discussed how RPGs have evolved over the years.

The developer is currently working on The Wayward Realms, the spiritual successor to The Elder Scrolls 2: Daggerfall. He stated that the game would offer several ways of completing quests, each leading to a different ending.

Moreover, the developer stated that this element has been missing from recent RPGs, and he plans to challenge that with his latest title.

I don’t like how linear and small, small certainly for the game world and the sandbox I’m playing in, how linear the storyline is, how forced you are into it.

-Ted Peterson

The Elder Scrolls 6
The Elder Scrolls Is One of The Biggest RPG Franchises

Ted Peterson further stated that he enjoys freedom and likes RPGs that give players choices and a vast world to roam around. This is why his next title aims to go in a completely different direction.

The likes of Baldur’s Gate 3 also stand out as exceptions, offering plenty of non-linear stories and narratives for players to explore. Perhaps this is the reason behind Larian’s unprecedented success in recent years.

What do you think about the developer’s opinion? Let us know your thoughts in the comments or join the Tech4Gamers Forums.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Fable Will Offer An Approachable Combat System, Says Dev

Playground Games is not trying to turn Fable into a hardcore action RPG, with the studio saying the new entry will keep combat approachable.

GTA 6 To Require PS5 Firmware 14.10.00 To Prevent Piracy

GTA 6 could force PS5 players to install firmware 14.10.00 at launch, a move that would block users relying on jailbroken software.

Silent Hill PT Is Being Ported To PC via A Fan Project

A native PC version of Silent Hill PT, the legendary project from Kojima, is now in development natively for PC.

PlatinumGames Will Continue Developing Bayonetta IP Despite Most Original Devs Leaving The Studio

PlatinumGames CEO reveals that the studio intends to further develop the Bayonetta IP, despite Kamiya and other OG devs leaving the studio.

PlayStation Interested In Licensing Out Classic IPs For Future Games

PlayStation is said to be accepting pitches for multiple iconic IPs in an attempt to bring them back with third-party partnerships.