EA Patents ‘Personalized Guidance System’ To Help Players Become Pros In Games

Expert Verified By

Personalized Tutorials Could Be Revolutionary!

Story Highlight
  • EA has published a new “Personalized Guidance System” patent that wants to help players become pros in games.
  • It will provide individual help to players in games to help them overcome their weaknesses and grow their skills.
  • The patent can also suggest the best path for players and help devs focus on the most popular gameplay preferences.

Giant conglomerates like Sony and EA are always in an arms race to develop a plethora of unique and absurd features. These features often first appear in the form of patents to ensure that the competition cannot use them, but the latest one feels too good to be true.

We found a new patent published by EA that wants to develop a new “Personalized Guidance System” to help players become pros in its games. The patent discusses adding an automated player guidance system that can replace the traditional generalized tutorials. 

“Based on the determinations and an identity of a user’s current skills, personalized guidance can be developed to assist the user in progressing within the video game or in improving the user’s skill with respect to the video game.”

Why it matters: EA publishing the patent could mean it is preparing to add an automated player guidance system to its games. The system could replace tutorials and individually guide newbies into becoming pros.

The flowchart shows a technical part of the personalized in-game guidance system process | Image Source: Patentscope
The flowchart by EA shows a technical part of the personalized in-game guidance system process | Image Source: Patentscope

The legal document dubbed “AUTOMATED PERSONALIZED VIDEO GAME GUIDANCE SYSTEM” introduces a guidance system that uses advanced algorithms and AI technology. It would cater to each player to help them resolve their exact weaknesses and provide user-specific help and suggestions to help them grow their skills.

Unlike basic tutorials, the player guidance system can analyze the player’s playstyle, strategies, and various gameplay features to help them adapt and grow their skills.

EA discusses an example of its FIFA games, where players would benefit from a player-specific guidance system. For example, a player might struggle to defend and keep the ball in the sideline area; the automated guidance system would provide strategies and tips to help the player overcome that issue.

 “while a basic or standard tutorial may be sufficient for teaching a novice the basic rules of the game, it may be insufficient for anything more complex.”

The flow diagram shows some of the process of the personalized player guidance system | Image Source: Patentscope
The flow diagram shows some of the workings of the personalized player guidance system | Image Source: Patentscope

All in all, we suggest taking the published legal document with a grain of salt since EA may never develop it into a feature.

Nevertheless, Sony also recently published a piece about creating variations of in-game sound effects automatically using AI. Similarly, another Sony patent talks about bringing PS3 backward compatibility for PlayStation 5, which corroborates a prevalent rumor.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

RX 9060 XT Leak Details 8GB And 16GB Models With 128-Bit Memory Bus

AMD is reportedly planning two variants of the RX 9060 XT, with plans to offer 8GB and 16GB VRAM configurations.

“We Were Losing Money Left And Right On Original Xbox” Former Boss Reveals Why Xbox 360 Launched Early In 2005

The Xbox 360's early launch was a result of poor sales of the original Xbox, which Microsoft deemed irredeemable at that point.

Assassin’s Creed Shadows Originally Featured Naoe As Sole Protagonist

In a new interview, Assassin's Creed Shadows developers reveal that Naoe was initially the only planned protagonist for the game.

Doom: The Dark Ages Offers Completely Brand New And Transformed Weapons

Doom: The Dark Ages director says that weapons in the game will be completely different from the last one except for the shotgun.

Devil May Cry 5 Anniversary: Capcom Revived The IP 6 Years Ago And Forgot About It Again

Devil May Cry returned with a new entry in 2019, and Devil May Cry 5 is now officially more than six years old.