Cyberpunk 2077 Has Amassed 500K Positive Steam Reviews

Expert Verified By

Another Milestone For Cyberpunk 2077!

Cyberpunk 2077 has become a massive success for CD Projekt Red after a rocky start. The game initially failed to live up to many of the promises that had been made leading up to release, but it has been nearly transformed after years of updates.

Recently, CD Projekt Red noted that 80% of the reviews for Cyberpunk 2077 were positive on Steam after the game had improved drastically. Following this comeback, the game has achieved another milestone on Steam.

Cyberpunk 2077 has reached over 500K positive reviews on Steam.

Why it matters: The positive reviews highlight CD Projekt Red’s commitment to the game and the fact that the studio did not leave it in a broken state.

Cyberpunk 2077: Phantom Liberty

According to Steam, the game has over 635K reviews on the platform. Of these reviews, 500,435 are positive, with many of the reviews praising the game’s current state compared to how it launched.

The reviews highlight that Cyberpunk 2077 has come a long way. It was released with bugs, performance issues, and a plethora of problems that held it back from reaching its full potential.

With many of the technical issues ironed out, aspects like the narrative, characters, and gameplay mechanics are able to shine. Additionally, CD Projekt Red is also set to release a massive revamp for the core gameplay soon.

The revamp is dubbed ‘Cyberpunk 2077 2.0’ and includes redesigned skill trees, overhauled AI, and more. This update is expected to be followed by the much anticipated Phantom Liberty expansion.

Recent additions like path tracing have also ensured the game stays relevant for those interested in the technical aspects and new innovations in the PC gaming industry.

Cyberpunk 2077 was among the first titles to integrate Nvidia’s DLSS 3 frame generation technology and currently serves as one of the best examples of a AAA title with full path tracing support on PC.

All of this has culminated in excitement and buzz for the title, leading to a lot of anticipation for its new expansion.

CD Projekt Red recently confirmed that pre-orders for the Phantom Liberty expansion have been impressive so far, with a massive surge expected in the days leading up to launch.

Cyberpunk 2077 has sold 20 million units to date. While the game had already reached millions at launch, its current reception is a testament to the studio’s work and commitment.

Following the release of Phantom Liberty, players will have access to an even better and more complete version of CD Projekt Red’s latest title, leading to expectations for another resurgence before development shifts to future projects like The Witcher 4 and the Cyberpunk 2077 sequel.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Fans Worried As Borderlands 4 Confirmed To Be Using Unreal Engine 5

Borderlands 4 project producer has confirmed in an interview that Borderlands 4 will use Unreal Engine 5. This tidbit has worried many fans.

Intergalactic Actress Praises Neil Druckmann; Calls Him Video Game God

Intergalactic actress, Tati Gabrielle says working with Neil Druckmann is a dream come true and that the director is a video game God.

Dragon Age: The Veilguard Director Blames “Hate Campaign” For RPG’s Failure

The director behind Dragon Age: The Veilguard recently addressed the wave of criticism coming the series' way after the latest entry.

PS5 Pro With PSSR Can’t Maintain 60 FPS In Space Marine 2

Sony's latest PS5 Pro is unable to maintain 60 FPS in Warhammer 40k: Space Marine 2, even with PSSR enabled.

Xbox Will Only Release Exclusives If It Doesn’t Have Resources For PS5 Port, Says Insider

Xbox has completely changed its strategy, pursuing exclusives only when a multiplatform release isn't feasible from the beginning.