Concord Dev Firewalk Shut Down By PlayStation After Colossal Failure

Expert Verified By

Historic Failure For Gaming Industry!

Story Highlight
  • After the Concord servers were closed down, PlayStation is shutting down the team behind this game.
  • Hermen Hulst has thanked everyone at Firewalk Studios for contributing to PlayStation’s first-party teams.
  • He stated that this decision was very difficult to make.

Concord was far from an unambitious game, yet it failed to make an impact in the saturated live service market. In fact, many have dubbed PlayStation’s latest failure one of the industry’s biggest bombs.

Following Concord’s closure just days after its official release, the bad news continues for Firewalk Studios. PlayStation has confirmed that the studio is being closed down permanently.

Why it matters: Concord was a hefty investment. Some reports claimed that it had a budget as high as $400 million, making it one of AAA gaming’s most expensive productions.

Firewalk Studios PlayStation
PlayStation Update Regarding First-Party Studios

According to PlayStation, shutting down the studio was the best path forward. This was no easy decision, but the gaming giant concluded that Firewalk Studios could not be salvaged further after its recent failure.

According to Hermen Hulst, the co-CEO of Sony Interactive Entertainment, the decision was given plenty of thought before the announcement. He also thanked everyone for their contributions to PlayStation over the last few years.

I want to thank all of Firewalk for their craftsmanship, creative spirit, and dedication.

-Hermen Hulst

Concord
Concord Failed To Do Anything Original

Interestingly, Concord was being updated on Steam until recently. This sparked hope for a potential revival, but with the team no longer operational, this seems unlikely.

PlayStation will likely be more careful and selective with its live-service titles in the future. Bungie is also set to bring Marathon to the Xbox Series S|X, so Concord’s failure may lead to more third-party releases across the board, particularly concerning the live-service slate.

What are your thoughts on this decision? Let’s discuss in the comments and the Tech4Gamers Forums.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Fans Worried As Borderlands 4 Confirmed To Be Using Unreal Engine 5

Borderlands 4 project producer has confirmed in an interview that Borderlands 4 will use Unreal Engine 5. This tidbit has worried many fans.

Intergalactic Actress Praises Neil Druckmann; Calls Him Video Game God

Intergalactic actress, Tati Gabrielle says working with Neil Druckmann is a dream come true and that the director is a video game God.

Dragon Age: The Veilguard Director Blames “Hate Campaign” For RPG’s Failure

The director behind Dragon Age: The Veilguard recently addressed the wave of criticism coming the series' way after the latest entry.

PS5 Pro With PSSR Can’t Maintain 60 FPS In Space Marine 2

Sony's latest PS5 Pro is unable to maintain 60 FPS in Warhammer 40k: Space Marine 2, even with PSSR enabled.

Xbox Will Only Release Exclusives If It Doesn’t Have Resources For PS5 Port, Says Insider

Xbox has completely changed its strategy, pursuing exclusives only when a multiplatform release isn't feasible from the beginning.