CDPR Believes The Witcher 4’s Unreal Engine 5 Tech Will Benefit The Entire Industry

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CDPR Aiming To Fix UE5 For The Whole Industry!

Story Highlight
  • CDPR says it is working to fix the issues with Unreal Engine 5 using advanced tech.
  • It will not only benefit CD Projekt Red’s future projects but also the entire industry.
  • The Witcher 4 tech demo showed that the company has made massive leaps.

Unreal Engine 5 has been a huge hit or miss ever since its introduction. While its graphical prowess is almost unparalleled, it causes so many performance issues that the games become unplayable. However, CD Projekt Red could fix that. 

CDPR says that while it’s too early to talk about what the future of its games would be, the technology they’re going to be introducing in the Witcher 4 won’t only benefit them but the entirety of the industry. 

Why it matters: Many believed CDPR would be the studio to finally fix Unreal Engine 5, and that was further cemented by the recent The Witcher 4 tech demo they showed at the recent State of Unreal showcase. 

CDPR wants to improve Unreal Engine 5 for the entire industry

In an interview with Gamesradar, Jan Hermanowicz, the engineering production manager on The Witcher 4, was asked about the tech involved in the demo and how it’ll shape up CDPR’s future projects like Cyberpunk 2 and more. 

He said the shift from CDPR’s proprietary engine to Unreal opens up a lot of new opportunities. Furthermore, they’re working on improving it further, which will benefit their future projects as well as the entire industry. 

All the assets which are for this technical demo, which is a vehicle to push the tech forward, in return benefits all of the industry.

– Jan Hermanowicz

The Elder Scrolls 4 Oblivion
Almost every recent Unreal Engine 5 game has shown performance issues

This is a really good sign considering the state of the engine. Every game that uses Unreal Engine 5 suffers from massive stuttering even on the highest-end hardware. Other quality of life features need fixing. 

Based on the demo CDPR showed, it seems they’ve already fixed the stutters. The demo was being played on a base PS5, and with visuals like that, it was buttery smooth at 60 FPS, which isn’t something we’ve seen before. 

What are your thoughts on CDPR finally fixing everything wrong with the Unreal Engine 5? Let us know your opinions in the comments or join the discussion at the official Tech4Gamers Forum

 

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