Bungie’s Marathon Loses Original Director As Studio Continues To Struggle

Expert Verified By

Fear of More Layoffs Looming At Bungie!

Story Highlights
  • Bungie’s team working on Marathon has had a change of leadership.
  • The previous director has been replaced by a director who formerly worked on Valorant at Riot Games.
  • The developers aim to release the game as soon as possible in an attempt to avoid layoffs.

Following recent reports of Bungie’s dire situation and PlayStation’s dissatisfaction, it seems that the troubles at the studio are far from over.

The studio seems to have replaced key members of the team working on the highly anticipated Marathon. Additionally, the game director has reportedly been replaced by Valorant’s former director.

Why it matters: Marathon’s announcement was met with excitement. It was seen as a beloved revival and a fresh start for Bungie. However, this turmoil suggests the game’s development is not going smoothly.

Joe Ziegler, who formerly worked at Riot Games as a director for Valorant, has taken the place of Bungie’s long-term designer, Christopher Barrett. This information was initially revealed in a report but has now been confirmed by Ziegler himself.

According to IGN, the shift in directors has also led to some key changes in the game. It is now moving away from custom characters and will feature a selectable cast of heroes.

However, the fear of layoffs still looms over the heads of the developers. An employee stated that nothing Bungie is doing adds up, leading to fears of more layoffs once the Destiny 2 expansion, The Final Shape, comes out.

This could only be avoidable if the expansion exceeds all expectations, but this does not seem likely.

Destiny 3 Bungie Survey
Destiny Has Recently Lost Its Touch

Furthermore, reports state that the Bungie leadership will leave once Sony pays the final acquisition dues in 2026. Therefore, they want to launch Marathon before that and leave the rest to the next leadership at the studio.

Bungie has been in a total state of crisis ever since the acquisition. While this may not have much to do with PlayStation, the studio, once known for games like Halo 3, is suffering from declining player interest.

Destiny 2 has reached new lows on Steam recently, and Bungie does not appear to have been much help in Sony’s live-service push. Still, we hope the team can recover and eventually return to its former glory.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community



Capcom Wants To Achieve Photorealistic Graphics With New REX Engine

Capcom has confirmed its ambitions for the upgraded version of its RE Engine, stating that it will aim for photorealistic visuals.

Studios Need To Have More Faith In Live Service Games, Says Dev

The Warframe boss recently stated that big publishers eject too soon from the live service genre and don't have faith in their titles.

Elden Ring Fans Demand Another DLC After Shadow of The Erdtree

Fans have demanded that Hidetaka Miyazaki develop another DLC for Elden Ring to focus on the lore of The Gloam-Eyed Queen.

Capcom Has No Plans To Stop Selling Physical Games

Capcom has recently revealed no plans to discontinue physical games as there is significant user demand for physical media.

Xbox Lacks Funds For Marketing In Regions Like Europe, Says Exec

According to Xbox's marketing head of EMEA regions, Microsoft does not offer enough funds to carry out suitable marketing in these regions.