Brothers: A Tale of Two Sons Falls To 454p on Xbox Series S

Expert Verified By

Still Drops Below 40FPS With This Resolution!

Story Highlights
  • Brothers: A Tale of Two Sons suffers from poor performance on the consoles.
  • The resolution can drop to 454p on the Xbox Series S when using performance mode.
  • The PS5 and Xbox Series X also show significant drops in image quality for 60FPS.

Brothers: A Tale of Two Sons Remake dropped 11 years after the release of the original release. However, it appears the remake is not too well optimized to run on modern console hardware, particularly the Xbox Series S.

In Digital Foundry’s testing, the game drops to 454p using the performance mode on the Xbox Series S.

Why it matters: The remake has been built using the latest Unreal Engine 5, with this performance highlighting this engine’s intense demands and the fact that many teams are still not fully used to this technology.

Even on the Xbox Series X and PlayStation 5, it typically runs at around 1080p while using the performance mode.

For a title with less intensive graphics, the performance raises many questions. When using the quality mode, the game still struggles to achieve a 4K resolution, hovering between 1260p and 1620p on the Series X as well as the PS5.

Meanwhile, the Xbox Series S only goes up to 720p in quality mode. The performance mode makes it look even worse by lowering the resolution to 454p for most of the gameplay.

Despite these low-resolution targets, the remake fails to maintain 60FPS in performance mode. The frame rate frequently dips below this target, dropping into the 30FPS range on all platforms quite often.

These instances are so frequent that Digital Foundry recommends avoiding the 60FPS mode altogether.

Screenshot from Brothers: A Tale of Two Sons
Screenshot from Brothers: A Tale of Two Sons Remake

While the Xbox Series S has been subject to criticism from various developers in the past, this instance has more to do with the game than the hardware itself.

Brothers: A Tale of Two Sons Remake uses Lumen and Nanite to realize Unreal Engine 5’s potential. This seems to be the major performance roadblock, making the game taxing for all systems.

Still, Brothers: A Tale of Two Sons Remake is a significant visual upgrade over its older version. This game has always been a joy to play in co-op, and the remake only makes it better, barring the obvious performance drawbacks.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Modders Double GTX 1650 VRAM From 4GB to 8GB, Get Massive Performance Gains in God of War

A Brazilian modding team has doubled the GTX 1650's VRAM from 4GB to 8GB, leading to a sizeable performance bump.

Naughty Dog Job Listings Suggest Intergalactic Development is Nearing Completion

According to several Naughty Dog job listings, Intergalactic is nearing the end of development and could target a mid-2027 release window.

AMD Radeon May Raise GPU Prices by 10-15% in the Second Half of 2026

AMD Radeon is preparing to raise GPU prices by 10-15% in the second half of 2026, starting in Q3, due to rising VRAM costs.

Sony Removes Mention Of Multiplatform Strategy From Annual Report, No PC Launch For Single-Player Titles

In its annual report for FY 2025, Sony removed any mention of porting its first-party titles to multiple platforms.

Take-Two Stock Value Rises By Nearly 5% After GTA 6 Pre-Order Announcement

Take-Two's stock shows a sharp rise after Rockstar confirmed GTA 6 pre-orders for June 25, 2026, reflecting strong investor confidence.