Assassin’s Creed Shadows Already Being Called Woke Due To Yasuke

Expert Verified By

Ubisoft Called Woke For Including Yasuke!

Story Highlight
  • Assassin’s Creed Shadows features the black protagonist Yasuke.
  • The game has already become controversial for Ubisoft’s decision to focus on the character, with many calling it woke.
  • They believe Yasuke was never a samurai, but others have also pointed out this assumption is incorrect.

Ubisoft has confirmed a November release window for Assassin’s Creed Shadows, highlighting the historical figure Yasuke as a major part of the title. Yasuke will be accompanied by Naoe on the exciting journey lying ahead in Feudal Japan.

While these two protagonists look promising, the game has already begun to attract controversies. Many claim that Ubisoft has gone woke due to the inclusion of this black samurai.

Why it matters: Ubisoft didn’t pick the most obvious protagonists for its Japanese entry, but Yasuke is already quite popular due to his depictions in various adaptations.

Assassin's Creed Shadows
Assassin’s Creed Shadows Boasts A Distinct Playstyle For Each Character

Ubisoft confirms Naoe is the female lead from Japan, who fills in the role of the nimble and stealthy shinobi. Meanwhile, Yasuke is a samurai who can handle formidable foes through sheer strength.

Following the reveal trailer, various users on social media have begun to question the choice to pick Yasuke specifically. They claim that choosing a Black protagonist is disrespectful to Japanese culture.

Others point out that Yasuke was not a samurai but a retainer for Oda Nobunaga. They explain that this made him a servant to the Feudal Lord, so Ubisoft’s decision to promote his role as a samurai is odd.

Japanese viewers also appear confused about the decision to pick a black protagonist. However, those on the other side argue that Yasuke was a real-life figure. Some have also clarified that it’s not wrong to consider him a samurai.

Assassin’s Creed Shadows Boasts Completely New Technology

As more details on Assassin’s Creed Shadows emerge, the discourse will continue, though it is unlikely to impact the game’s performance.

Elsewhere, the game has also been criticized for a supposed active internet connection requirement, so Assassin’s Creed Shadows is shaping up to be this IP’s most divisive entry to date.

Assassin’s Creed Shadows arrives on November 15, later this year. This entry breaks away from Ubisoft’s decade-long tradition of releasing new games on the PS4 and Xbox One, marking an exciting era as the series transitions to a new generation of hardware.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

The First Berserker Khazan Review Roundup – A Unique And Refreshing Take On The Soulslike Genre

Reviews for The First Berserker Khazan are now out, suggesting one of the greatest Soulslike releases with a fresh take on the stale genre,

Assassin’s Creed Shadows Projected To Reach 6 Million Players In First Month

Assassin's Creed Shadows is doing well so far, with estimates putting the game on track to reaching 6 million players during the first month.

Indiana Jones And The Great Circle Officially Announced For PS5; Launches April 17th 2025

Indiana Jones has been officially announced for the PS5 with a release date set for April 17 and pre-orders starting soon.

Sony Knew PlayStation 1 Would Flop Without Exclusives, Former SIE Boss Declares

Former SIE executive Shuhei Yoshida says that Sony knew that exclusive games were crucial for the success of the original PlayStation.

Middle-Earth’s Nemesis System Was Created Because Gamers Kept Reselling Batman Arkham Asylum CDs

Ex-Warner Bros. executive reveals that the Nemesis system was designed to create a compelling game that would stick with gamers.