GuidesAll of the Weapons in Valorant (2025 Guide)

All of the Weapons in Valorant (2025 Guide)

A simple breakdown of what to buy, when to buy, and how each gun really feels in Valorant.

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Story Highlight
  • Winning rounds in Valorant is more about managing your money and choosing the right weapon for the situation than always buying the most expensive gun.
  • Knowing the specific purpose of each weapon is crucial to winning.
  • Each weapon in Valorant has its own role.

Valorant’s gunplay is what makes it so addictive; every shot, every peek, every duel feels responsive. Whether you’re clutching a 1v3 or eco-rushing with your squad, knowing your weapons can seriously change the outcome.

Each gun has its own role, and learning how to use them (and when to buy them) is what separates the fraggers from the feeders. For example, you can’t be running around with a Stinger and expecting to win long-range aim duels against someone with a rifle. This is why the knowledge of weapons in Valorant is crucial to winning a round.

Valorant’s whole economy might revolve around Credits, but for me, the real fun begins when skins come into play. I’ve always liked giving my weapons some personality, as there’s just something satisfying about landing a headshot with a Vandal skin that actually feels yours.

Over time, I’ve found a few ways to get cheap Valorant Points so I can grab the skins I really want without going overboard. Just remember: a slick Vandal skin won’t save you if your aim’s not on point, but hey, at least you’ll look good doing it.

Sidearms

Valorant Side Arms
The Classic.

Sidearms are your best friends during pistol and eco rounds. The Classic is free and surprisingly reliable; it’s got burst fire for close fights and enough control to handle longer duels.

The Shorty (300 Credits), on the other hand, is a tiny monster up close; it’s useless at range, but deadly if someone walks into your crosshair. Then there’s the Frenzy (450 Credits), which turns you into a mini-SMG if you can manage the recoil.

The Ghost (500 Credits) has always been my go-to for pistol rounds – quiet, clean, and accurate. And of course, the Sheriff (800 Credits) is the hand cannon of Valorant. One well-placed headshot and it’s game over. It’s high risk, high reward, but there’s nothing more satisfying.

SMGs

When I’m playing aggressively or holding tight corners, SMGs feel like the perfect middle ground. The Stinger (1,100 Credits) is chaotic but deadly up close; it sprays like crazy, but if you get the drop on someone, they’re done.

The Spectre (1,600 Credits) is a bit more balanced, with smoother recoil and better accuracy. It’s the go-to pick for bonus rounds or when you want a reliable gun without spending too much.

Shotguns

Shotguns are niche, but in the right hands, they’re terrifying. The Bucky (850 Credits) is cheap but hits hard if you play smart with positioning. Its alternate fire gives it a surprising range when used right.

The Judge (1,850 Credits), though, is pure chaos. Fully automatic and devastating at close range, it’s the gun that turns hallways into nightmares.

Rifles

Valorant Phantom Rifle
Phantom is great for spamming smokes.

Rifles are the backbone of Valorant’s gunplay. The Bulldog (2,050 Credits) is a solid budget option with burst-fire capability, great for when you’re saving but still want some power. The Guardian (2,250 Credits) is a semi-automatic rifle that rewards precise players who take their time and land accurate shots.

Then there’s the eternal debate: Phantom (2,900 Credits) versus Vandal (2,900 Credits). I’ve swapped between them countless times, and honestly, it just depends on how I’m feeling.

The Phantom’s silenced shots make it perfect for spamming into smokes and close-to-mid engagements, but it’s not a one-shot headshot weapon. The Vandal, meanwhile, is all about consistency, as it hits the same damage at any range, which makes it my pick when I’m feeling confident.

Both dominate the rifle meta, and for good reason.

Sniper Rifles

Valorant Operator
The Operator is a one-shot kill sniper in Valorant.

Snipers are for players who live for that one clean shot. The Marshal (950 Credits) is cheap but efficient, with quick scope time and solid accuracy. It’s great for eco rounds or aggressive peeks.

The Outlaw (2,400 Credits), which joined the lineup more recently, feels like a hybrid between a rifle and a sniper. It fires two shots before reloading, perfect for quick flicks and fast trades.

Then there’s the Operator (4,700 Credits), the king of all snipers. It’s expensive, but nothing else in the game matches the satisfaction of landing a body shot and watching your opponent drop instantly.

Heavy Weapons

When you just want to hold an angle and melt anything that moves, heavy weapons have your back. The Ares 1,600 Credits) gives you solid fire rate and control, making it great for spamming through walls or holding tight sites.

The Odin (3,200 Credits), on the other hand, is pure firepower. It’s expensive, heavy, and loud, but it absolutely dominates when used correctly, as we saw with NRG’s Brawk destroying FNATIC using Odin in the grand finals of VCT Paris.

You’ll see it often on maps like Ascent, where players use it to lock down chokepoints or wall-bang through mid.

Melee

Valorant Knife
The knife in Valorant makes you run slightly faster.

The Tactical Knife makes you move faster and can deal heavy damage in close range (especially from behind). Most players grab knife skins just for flex, and let’s be honest, it’s one of the best ways to show off your style.

Valorant’s weapons are made for balance and creativity. There’s something for every situation, and learning how to use them keeps the game fun even after years of playing. Learn spray patterns, manage your economy, and pick the right gun for each round.

If you’re playing Ranked, remember it’s not always about having the most expensive gun. It’s about using what you have to outsmart your opponent. Whether it’s a Sheriff in a low-buy round or an Operator in a full-buy, make every shot count.

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