BioWare Had Multiple Flops Because It Developed Games Simultaneously, Studio Veteran Says

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EA Caused A Cannibalization Of Talent At BioWare!

Story Highlight
  • BioWare veteran Mark Darrah claims that the studio had multiple failures because it did not focus on a single project at a time.
  • He believes EA caused a cannibalization of talent, which made the team compromise on games like Dragon Age: The Veilguard.
  • He argues that BioWare games would have done much better if the studio had focused on them one at a time.

BioWare was once a behemoth in the gaming industry with its compelling RPGs, but many recent releases have sullied its name. Dragon Age: The Veilguard was especially a disaster for the franchise and the studio as a whole.

Popular BioWare veteran developer Mark Darrah claims that all this could have been prevented if the studio had focused on one project at a time instead of dividing its forces. He argues that EA caused a cannibalization of talent at the studio.

Why it matters: The company has struggled to find its footing in the last decade under the leadership of EA. A BioWare veteran believes the studio might have enjoyed milestones instead of woes if it had developed one game at a time. 

In an interview with MrMattyPlays, Mark argues that BioWare was involved with multiple games simultaneously. This proved to be a recipe for disaster for the small studio, with veteran talents like Casey Hudson also eventually quitting after growing tired of the leadership.

We Tried To Do Multiple Things … At The Same Time. If you look at like DICE, basically they’re just doing one thing at a time. Sometimes that does really well.

Therefore, the team took shortcuts and cut corners with Dragon Age: The Veilguard and Anthem because EA prioritized some entries over others; for example, Mass Effect Andromeda reportedly got more attention at EA than Veilguard.

when you’re doing two, three, five things at a time, […] you need to be big. And what was happening was a lot of Cannibalization [of talent].

Dragon Age The Veilguard Gayming GOTY
Dragon Age: The Veilguard failed to impress gamers.

Mark has now urged the current BioWare developers to use Dragon Age: The Veilguard as a scapegoat to get what they want for the next Mass Effect game from EA.

Do you think BioWare would have developed a much better Anthem or Dragon Age: The Veilguard if it had focused on one title at a time? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

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