Bloober Team’s Gameplay-Centric Cronos: The New Dawn Looks Promising

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Bloober Team's past aside, it has genuinely earned all the praise Silent Hill 2 remake's getting, and it seems the developer plans to keep the greatness going with its next game, Cronos: The New Dawn.

Story Highlight
  • Bloober Team has thrown everyone’s doubts out the window with Silent Hill 2.
  • Its next game, Cronos: The New Dawn, has the attention of all gamers now.
  • The more gameplay-focused title which falls in the developer’s expertise is a great way to spice things up.

The rise and fall of a particular niche in any domain is a constant in evolution. Video gaming is no exception. Certain genres that were once the talk of town inevitably go dormant and rise again when popular demand is established. A good example of this is the survival horror genre.

I don’t think I need to tell you just how exciting the classic Resident Evil, Silent Hill, Fatal Frame, and Siren were back in the day. It’s a shame these sorts of games had to go away, but now they’re back again, and I couldn’t be happier. Bloober Team’s Silent Hill 2 is the most recent title to establish survival horror’s supremacy.

Why it matters: Nobody trusted Bloober Team with Silent Hill 2, but the developer proved just how great it can be. And its next game is shaping up to be just as ambitious.

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Bloober Team Proved The World Wrong

Back when the Silent Hill 2 remake was announced, and Bloober Team was said to be in charge, everyone held doubts. There wasn’t a single soul on the planet who thought this was a good idea. The original Silent Hill 2 is undoubtedly one of the most impressive and legendary survival horror games. Was Bloober Team the right pick?

Silent Hill 2 OG, a milestone in survival horror (Image by IMDB)
Silent Hill 2 OG, a milestone in survival horror (Image by IMDB)

Considering some of the developer’s past works like The Medium, every gamer gave Bloober Team the stink eye. On top of that, the first gameplay-centered trailer of the Silent Hill 2 made things a whole lot worse. “It’s a game all about atmosphere and methodic design, not the gameplay.” This complaint was heard all over the world.

Anybody but Bloober Team…
by insilenthill

I admit I was also a flag-bearer of this notion, and now, I’m among those signing the Bloober Team apology form. The developer’s efforts are genuinely commendable. Instead of being discouraged by widespread opposition, it rose to the challenge and made the Silent Hill 2 remake as glorious and authentic as possible. Truly a majestic feat.

Who could've thought Bloober Team would pull it off? (Image by Steam)
Who could’ve thought Bloober Team would pull it off? (Image by Steam)

All Eyes On Cronos: The New Dawn Now

Everyone who doubted and badmouthed Bloober Team is now singing its praises, myself included. That’s how much the developer touched our hearts with the remake.

Bloober Team, congratz you deserve this. The remake is 10/10.
byu/BernyMoon insilenthill

A growing demand is for more Silent Hill remakes by Bloober Team, and while I don’t have any qualms with this, I feel like a different project to mix things up is the way to go. Bloober Team seems to agree with me, too, as its next game is a new IP titled Cronos: The New Dawn. 

Cronos: The New Dawn was revealed quite recently. It is a similar horror game; however, it looks to be a lot more gameplay-focused, something like Dead Space or Resident Evil. The little glimpses of shooting, the movement fluidity, the animations, possible close combat, and action-focused game design all feel pretty promising.

I've high hopes for Cronos: The New Dawn now (Image by Steam)
I’ve high hopes for Cronos: The New Dawn now (Image by Steam)

A game with a solid horror backbone but with a lot more active gameplay involved and an action focus might be the perfect direction for Bloober Team.

A Change Of Pace Is The Right Move

Why is it the perfect direction? That’s because Bloober Team has ample experience with gameplay-focused games, and it was one aspect that was quite well done in its past works, too. The reason those games were mediocre lay essentially in design flaws, lack of environments, and thematic issues. Gameplay was rarely the culprit.

I FORGIVE YOU FOR EVERYTHING BLOOBER TEAM
byu/suteri3400 insilenthill

And now, with Silent Hill 2, we know the Bloober Team can design a great horror game. If it mixes its past expertise with the current one, I believe the developer can create something truly magical. We need solid horror titles these days, especially ones with pronounced gameplay, in addition to scaring the hell out of us.

Bloober Team can always go back to Silent Hill now that it has good relations with Konami. Still, original projects in between will keep the developer versatile and expand its horizons. Plus, it’ll keep its audience on edge, not knowing what to expect.

Bloober Team now has the attention of the entire world and a lot more redemption to do. The Silent Hill 2 remake was but the first step. Even greater renown awaits; the gameplay-centered horror game Cronos: The New Dawn is the perfect way to keep up the winning streak.

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