Black Myth: Wukong Targets 1440p 60FPS On PS5

Expert Verified By

Looks Quite Optimized For An Unreal Engine 5 Title!

Story Highlights
  • Black Myth: Wukong reportedly runs at 1440p/60FPS and 4K/30FPS on PS5. 
  • The results sound quite promising for an Unreal Engine 5 title, hinting at an optimized launch.
  • If the PS5 version is well-optimized, we can expect the same for the Xbox and PC versions.

Black Myth: Wukong is one of the year’s most anticipated releases. Despite this excitement, fans are worried that it might be poorly optimized, as it uses Unreal Engine 5. 

The engine has become notorious for causing a lot of performance issues, and the same was expected of Game Science’s release. However, according to a new report, Black Myth: Wukong on PS5 is quite well-optimized and runs at 60FPS at 1440p resolution. 

Why it matters: Games based on Unreal Engine 5 have always had a few issues. The visuals are stunning, but shader compilation and stuttering issues have always been persistent.

Black Myth: Wukong
Black Myth: Wukong is one of the most heavily anticipated releases.

According to an insider, the action RPG managed to achieve 60FPS at 1440p and 30FPS at 4K resolutions. This means that, especially on consoles, the game will feature both fidelity and performance modes.

However, the source hasn’t revealed if the resolution is native or upscaled. We wouldn’t be surprised if the action RPG does use upscaling, as that has become a staple for most modern releases. Unreal Engine 5 is also said to be designed around upscaling.

If the optimization on PS5 is as good as claimed, we can expect a similar trend for the Xbox and PC versions. Moreover, PC system requirements hint that Black Myth: Wukong will be easily playable across a wide range of configurations.

Black-Myth-Wukong-Promising
Black Myth could be a well-optimized game at launch.

Overall, Black Myth: Wukong seems to be ready to be played across consoles and PC. The game has even suffered a delay on the Xbox Series S|X, which should allow the team more time for further optimization.

The game is just a few weeks away now, so more details should also be coming soon, including reviews and technical breakdowns.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Bloodborne Now Runs Natively on PC Thanks To Fan Project

A fan has managed to come up with a native PC Linux version of Bloodborne, showing a lot of potential with the project so far.

Xbox Has Seen A 30% Increase in Positive Sentiment Over The Past Year, Claims CEO

Xbox CEO says that the brand sentiment has improved 30% over the past year, and it was in free fall before, but is now returning to profits.

Final Fantasy Going Multiplatform Was Inevitable, Says FF7R Director

Final Fantasy 7 Revelation’s multiplatform push was bound to happen and inevitable, according to the game’s director.

Pimax Unveils Crystal Pro With 6 Gbps Wireless VR Streaming

Pimax Crystal Pro launches with native foveated streaming, 6 Gbps 60GHz wireless connectivity, 2880x2880 resolution per eye, eye tracking, and under 2ms added latency.

Another Uncharted Game Would Be One of the Biggest Things Ever, Says Nathan Drake Actor

Nathan Drake actor Nolan North believes another Uncharted game would be massive, but he doesn't know if it will happen.