CDPR Ensuring Cyberpunk 2077 Mistakes Never Repeated In Sequel

Expert Verified By

CDPR Will Never Forget Cyberpunk 2077 Failure!

Story Highlight
  • Cyberpunk 2077’s disastrous launch is still a source of motivation for CDPR. 
  • The developer does not aim to make the same mistake with the sequel.
  • CDPR is constantly thinking about its past mistakes and ways to avoid them in the future.

Cyberpunk 2077 was far from a great RPG at launch. The game was undoubtedly a mess, but the developers didn’t let the poor release stop them. Now, looking at the game, it’s completely unrecognizable.

Fans have even gone as far as claiming that it would have 100% won GOTY if it were released like this. This seems reasonable, as the reception of Cyberpunk 2077 is completely different today.

Because of all the events that transpired over the last few years, CDPR is now focused on avoiding the same mistakes for the Cyberpunk 2077 sequel.

Why it matters: Phantom Liberty taught the developer many important lessons and served as a source of redemption. Its newfound confidence should lead to a much better sequel.

cyberpunk 2077
Cyberpunk 2077’s Comeback Will Go Down In History As One Of The Most Iconic

This statement comes from the developer leading the Cyberpunk 2077 sequel. Associate Game Director Pawel Sasko recently spoke to Dexetro about the game. He confirms that CDPR is constantly thinking about its poor release from 2020.

This is mainly because CDPR does not intend to let fans down for the second time. As Pawel Sasko puts it, the studio wants to make things right with the sequel.

To make sure we are not repeating any mistakes is something that is very much in our minds.

-Pawel Sasko

He also explained that the team has learned a lot of lessons after failing with Cyberpunk 2077. Therefore, CDPR is no longer the same studio that it used to be. Pawel Sasko hopes this growth will be reflected in the Cyberpunk 2077 sequel.

Cyberpunk 2077
Cyberpunk 2077’s Disastrous Launch Has Served As The Best Source of Motivation For The Studio

Cyberpunk 2077 seems to have been an eye-opener for the developer, serving as the motivation everyone needed all along.

Because of how poorly received this game was, it’s unlikely that CDPR will ever forget about it. However, this isn’t necessarily bad since Sasko claims that the studio is now trying to make the best games in the world.

He says that this has always been the big goal, and it always will be. According to him, the consumers should be happy with their games. The sequel previously promised to merge film and game, highlighting just how ambitious the developer is for the Cyberpunk IP.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Crimson Desert Under Fire After Fans Spot AI-Generated Art

Crimson Desert appears to make use of AI-generated assets for certain art elements despite Pearl Abyss not disclosing the use of AI.

PlayStation Lead Architect Confirms ML-Based Frame Generation Support For PS6

Mark Cerny, Lead Architect for PlayStation, has confirmed ML-based frame generation support for the PS6 in a new interview.

Developers Voice Frustration With DLSS 5, With One Saying, “F**k NVIDIA, F**k These Ghouls”

Developers voiced their frustration over DLSS 5 and had a lot of harsh words for Nvidia, feeling fearful for the industry's future.

DLSS 5 Is More AI Image Enhancement Than Rendering Breakthrough, NVIDIA Confirms

Nvidia confirms that DLSS 5 isn't image rendering; instead, it takes a 2D frame with motion vectors and enhances it using AI.

Intel Announces 10% Price Increase For It’s Consumer CPUs

According to a report from ETNews, Intel is planning to raise the price of it's consumer CPUs by 10% by the end of the march.