Xbox Series S Compatibility Here To Stay And Won’t Go Away, Says Phil Spencer

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Xbox Series S Release Mandatory For All Studios!

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  • Phil Spencer has no intentions of changing the Xbox Series S requirements for the platform.
  • He states that the console offers an advantage since games optimized for it can be ported to handhelds easily.
  • The Xbox boss also states that modern engines offer enough flexibility to support all types of hardware.

The Xbox Series S has been a major problem for various studios this generation. Games like Black Myth: Wukong have been delayed on Xbox due to this console, and many believe Microsoft should remove the parity between its two consoles altogether.

Phil Spencer has recently commented on the discussion, denying the possibilities. He states that Xbox Series S support is here to stay.

Why it matters: This piece of hardware has been the subject of discourse since its initial reveal, with many stating that the console never should have been made in the first place.

Phil Spencer recently appeared on Destin’s YouTube channel and discussed various parts of the Xbox business.

Destin asked the Xbox boss if he would ever consider removing Xbox Series S|X parity to accommodate developers that have had difficulties optimizing for the budget console, but Phil Spencer’s response was quite firm.

He was quick to point out that the Xbox Series S is advantageous for many studios since it helps prepare them for optimization across even lower-end devices like gaming handhelds. Phil Spencer also noted that modern engines are a lot more flexible and scalable.

As such, the Xbox boss sees no reason to remove the parity clause that was put in place all the way back in 2020.

I actually think we have a really because we’ve been targeting the Xbox Series S for quite a while. Our games are portable across many different specs. I think that helps us.

-Phil Spencer

Xbox Series S Won't turn on.
Microsoft’s Cheapest Hardware Is A Great Way To Enjoy Current-Gen Gaming On A Budget

He also pointed to his own example, stating that Indiana Jones looks great on the console. Therefore, all future games will continue to arrive on the hardware, even if the gaming giant made an exception in the case of Baldur’s Gate 3, which launched without split-screen co-op on the lower-end machine.

What are your thoughts on the Xbox boss’ stance? Do you think this is a good decision? Let’s discuss this in the comments and on the Tech4Gamers Forums.

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