The Witcher 3 Among Games That Helped Popularize Mature Themes In Gaming, Says CDPR

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Mature Games Were Mostly Associated With Two Things!

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  • Pawel Sasko, a key figure from CD Projekt Red, recently revealed that in the era of The Witcher 2, mature themes weren’t as compelling in games.
  • He said that they only consisted of two things, and those were just simple killing and nudity. 
  • Sasko further stated that The Witcher 3 is one of the games that effectively expands on this theme. 

The Witcher 3 is one of those games that are still used as a benchmark against which upcoming RPGs are compared. The Elder Scrolls V: Skyrim and The Witcher 3 are perhaps the most popular RPGs, both of which have made significant contributions to the gaming industry.

The latter has contributed in many aspects, and broadening the mature theme in gaming was one of them. One of the popular figures from CDPR has recently revealed that this game has helped in popularising mature themes in gaming, which is absolutely true. 

Why it matters: As Pawl Sasko argues, in the era of The Witcher 2, mature games only featured simply killing or nudity, which may seem bland to many. 

Witcher 3 Geralt
Geralt of Rivia Shirtless in The Witcher 3

Speaking to Gamesradar+, Pawel Sasko, the associate director of Cyberpunk 2077 and the lead quest designer of The Witcher 3, revealed that the latest Witcher game contributed significantly to popularising the mature theme in gaming.

He said that in the era of The Witcher 2, the mature theme was bland and focused on just two things, but the latest game in the franchise changed that. 

Mature games were mostly associated with two things. One of them was aggression, just simply killing. And the second thing was nudity. It would be incredible to think that Witcher 3 added something to it. I think it was part of a broader process.

-Pawel Sasko

This change happened mainly because the developers were in their 30s or even 40s. Sasko explained that by the time The Witcher 3 was in production, the developers had reached a certain age where straightforward bloodshed no longer seemed enjoyable; instead, they wanted to do something more. 

Due to this, the developers were able to innovate and create one of the most memorable and best games in the history of gaming. While Sasko acknowledges the contribution of this game to popularising mature themes, he does agree it didn’t create the wave. 

What do you think about Pawel Sasko’s comments regarding the popularising of mature themes in gaming? Do you agree with him? Share your thoughts with us in the comments section below or join the official Tech4Games forums for discussion.

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