- Tom Clancy’s Splinter Cell series is among the most entertaining stealth-action games and Ubisoft’s finest works.
- The remake of the first Splinter Cell is apparently still in development.
- Considering the current Ubisoft, I fear this would be another disappointment.
Stealth is a pretty desirable mechanic in games simply because of how overwhelming it feels to take control of the battlefield without anyone knowing you’re there.
Recent gamers probably only know Hitman as the stealth series, but this concept was much more prominent and impressive back in the day. The Metal Gear series pioneered it and elevated it to unimaginable heights, and it’s because of this legendary piece of work that we got to experience Splinter Cell.
Why it matters: As impressive as Splinter Cell is, Ubisoft is no longer what it once was, and the Splinter Cell remake may be just as much a mess as its recent games.
Tom Clancy’s Splinter Cell, Ubisoft’s Glory Days
Metal Gear is a topic for a different day. Today, I’d like to tell the story of a franchise that shows how impressive Ubisoft was in the past. It all started in 2002 when Ubisoft saw Metal Gear Solid and thought, “We should do something similar.”
Though the inspiration was quite apparent, Tom Clancy’s Splinter Cell quickly set itself apart from Metal Gear. I still applaud the game’s creative use of light and dark as the backbone of its stealth system, and building other mechanics around it. The brilliant multiplayer system is just a sweet cherry on top.
I remember trying to go in every enemy’s face and was quickly reminded that this is a stealth game. Splinter Cell’s engaging stealth-action gameplay, strong level design, brilliant use of game audio, flexibility of approach, and the always-present ominous feeling in a non-horror title are a force to be reckoned with.
The series received multiple entries down the line. While the third game, Chaos Theory, is my favorite as it is the culmination of the series’ mechanical fluidity, I hold the entire franchise in high regard. It’s a shame it went dead after 2013.
I’m More Fearful Than Excited For The Remake
The last Splinter Cell game was the 2013 Blacklist. I may have some qualms regarding its more action-y direction, but it was still a solid Splinter Cell game. Unfortunately, two million units were apparently not enough for Ubisoft, and the series went dormant.
This franchise is drowning in the ocean after Ubisoft threw it away just like those goggles
byu/PrestigiousZombie531 inSplintercell
From 2013 to 2021, all we fans received were some shaky rumors, unclear statements from Ubisoft, and a canceled VR game. The heartbreak was immense. Finally, at the end of 2021, Ubisoft revealed a remake of the original Splinter Cell, but things started changing.
The game director leaving Ubisoft, complete silence regarding the title for years, and the worsening state of the tech giant gave rise to fears among the fanbase. It was even believed that the project had been scrapped completely.
However, recent leaks indicate that the Splinter Cell remake might still be in development. Alas, I can no longer get excited about it as I did the moment it was announced. From 2021 to today, Ubisoft has changed drastically.
Ubisoft Might Ruin Splinter Cell
As critical as I am of Ubisoft today, believe it or not, I was once the greatest fan of the company. Classic Assassin’s Creed games, Splinter Cell, Prince of Persia, Far Cry, Rayman—what was there not to like?
It’s heartbreaking to see the company’s actions today. Excess monetization in single-player games, monotonous game design, needlessly forcing frowned-upon concepts, and openly antagonizing players, I can no longer get hyped for any subsequent Ubisoft game.
The Splinter Cell remake is no exception. At this point, I would’ve been happier if it was scrapped. Knowing Ubisoft, it’ll butcher the remake of this legendary classic with the same illogical concepts it obstinately sticks to.
Dear Ubisoft, I was wrong and you were right. I do NOT want a new Splinter Cell game.
byu/Mr__Science inGhostRecon
Time To Prove Me Wrong, Ubisoft
A Splinter Cell with “political correctness,” a check-listed level design, and a “buy this booster pack to sneak up on the enemy” is the last thing I’d want. I might be wrong, and Ubisoft may take this opportunity to redeem itself, but if it plans to include the above-mentioned things, I’d rather not have it altogether.
However, since my saying it should not happen isn’t going to stop it from happening, I hope at least Ubisoft does this classic some justice. The tech giant desperately needs a hit, even more than you think. Thus, if Ubisoft can make it work with Splinter Cell, it’ll be a win-win.
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Shameer Sarfaraz has previously worked for eXputer as a Senior News Writer for several years. Now with Tech4Gamers, he loves to devoutly keep up with the latest gaming and entertainment industries. He has a Bachelor’s Degree in Computer Science and years of experience reporting on games. Besides his passion for breaking news stories, Shahmeer loves spending his leisure time farming away in Stardew Valley. VGC, IGN, GameSpot, Game Rant, TheGamer, GamingBolt, The Verge, NME, Metro, Dot Esports, GameByte, Kotaku Australia, PC Gamer, and more have cited his articles.