Skull And Bones Lost Creative Director Amid Troubled Development History

Expert Verified By

Third Creative Director To Leave Project!

Ubisoft’s Skull and Bones was once among some of the most anticipated titles. However, the anticipation behind the title has slowly died off after numerous delays and difficulties during development.

Last year, Skull and Bones was expected to arrive in late 2022, but the game was delayed again. Due to development issues, the game has been delayed as many as five times, which has led to various concerns.

Following a troubled development, the game has now lost its Creative Director.

Why it matters: Skull and Bones was announced six years ago, and Ubisoft is heavily invested in it. To date, Ubisoft has spent over $120 million on it, but the studio has little to show for this budget.

Skulls And Bones

Kotaku has revealed that the game has now lost its third creative director, Elisabeth Pellen.

She was sent to Ubisoft Singapore five years ago to reboot Skull and Bones, but the studio is currently dealing with a labor campaign from the country’s Creative Media and Publishing Union.

According to the report, the creative director’s time at the studio ended at short notice, and she is expected to return to Paris. Still, her work on the game ensured that Ubisoft was able to conduct a closed beta for Skull and Bones recently.

The gaming giant is targeting a launch before March 2024, but the company is not sure about this release window internally. Therefore, one last delay may not be too far-fetched.

Nonetheless, recent feedback from the closed beta has been encouraging, and Ubisoft is focused on polishing the game.

The game aims to take the solid foundation of Assassin’s Creed 4 and its naval combat, building upon it to present a multiplayer sandbox that immerses players in a memorable pirate adventure.

The studio has already spent countless years and millions on the game. Therefore, it appears to be taking care to ensure Skull and Bones does not fail to live up to the promise of a multiplayer pirate fantasy.

This is also a necessary step after the gaming giant confirmed Skull and Bones would mark its first release to be priced at $70.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Nvidia New Neural Rendering Tech Cuts VRAM Usage By Up To 85%

Nvidia has showcased its new neural rendering tech, which was demonstrated to cut VRAM usage from 6.5GB to just 970MB.

State of Decay 3 to be Darker and More Serious, Ditches Goofy Elements of Previous Game

The head of Undead Labs, Philip Holt, reveals that State of Decay 3 is shaping up to have a more serious but hopeful tone than the last title.

New Alien Game Not Impacted By Eidos Montreal Layoffs, Still In Development Claims Insider

While speaking on the Insider Gaming podcast, Tom Henderson stated that the Alien game from Eidos Montreal is still in development.

Crimson Desert Is Still The Best-Selling Title On Steam Two Weeks After Launching

According to the Steam global top sellers ranking, Crimson Desert is the best-selling title on the platform over two weeks after launching.

Good News For Gamers: Steam Deck 2 Expected To Arrive In 2028

According to the latest information provided by a reliable leaker Kepler_L2, Valve wants to release Steam Deck 2 in 2028 launch window.