Scalebound Director Wants To Revive The Franchise With Phil Spencer

Expert Verified By

"Let's Do It Phil!"

Story Highlight
  • Hideki Kamiya recently rewatched Scalebound footage with other developers at Clovers.
  • He noted that the game still looks great and asked Phil Spencer to revive the project.
  • The game was previously cancelled due to technical limitations and other development challenges.

The last generation was not kind to Xbox, but Microsoft still provided many solid exclusives to its fans throughout the generation. With games like Dead Rising 3, Killer Instinct, and Titanfall launching as exclusives, the Xbox One had more than a few noteworthy titles.

Unfortunately, not every game developed for the Xbox One saw the light of day. One such project was PlatinumGames’ Scalebound, which was cancelled due to technical problems and hardware limitations.

Eight years after this cancellation, director Hideki Kamiya appears to have a soft spot for this series and hopes to revive it with Xbox someday.

Why it matters: Xbox has positioned itself as a major publisher in the industry today, making it likely to aid studios like Clovers when given the opportunity.

Scalebound Revival via Hideki Kamiya
Hideki Kamiya Shows Enthusiasm For Scalebound To This Day | Image via Twitter

For the unaware, Hideki Kamiya no longer works at PlatinumGames and is currently leading the development of Okami 2 as part of Capcom’s new studio, Clovers.

The studio’s official Twitter account recently shared a video of the director reminiscing about Scalebound along with his new team, discussing the concept of the protagonist and his gameplay.

He also noted that Scalebound’s core gameplay still looks great today despite its persisting technical problems. Following this tweet, the director went on to call Phil Spencer for a collaboration, hoping to give the series another shot.

Even now, it looks great. Let’s do it, Phil!

-Hideki Kamiya

Perhaps the most interesting element of this situation is the fact that this is not the first time the veteran developer has shown interest in working with Xbox. He called on Phil Spencer in a similar manner a few years ago, hoping to use modern technology to revive Scalebound.

Moreover, there is reason to believe things might work out now. Xbox is now more keen than ever to work with Japanese studios, and the gaming giant has even facilitated Ninja Gaiden’s revival.

As such, it would not be far-fetched to expect a similar turn of events for Scalebound.

For now, Clovers and Hideki Kamiya are busy making Okami 2. Capcom is also reviving IPs like Onimusha, showing its commitment to keeping beloved IPs alive in the modern era.

What do you think about Scalebound’s potential comeback? Do you think Hideki Kamiya could realize his vision using modern hardware? Let’s discuss this in the comments and on the Tech4Gamers Forums.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

GameMax Gears Up For Road To The Future Event On March 4

GameMax is now ready to unveil its next-generation product lineup, promoting a new range as part of a major rebranding.

Rockstar Games Acquires Video Games Deluxe, Studio Behind GTA Trilogy Definitive

Rockstar Games has just announced the acquisition of Video Games Deluxe, the studio that previously worked on GTA Trilogy.

Sabrent Introduces Rocket Enterprise Level U.2/U.3 PCIe 4.0 x4 NVMe SSD With Up To 30TB Capacity

The Rocket Enterprise PCIe 4.0 U.2/U.3 NVMe SSD offers enterprise-grade performance with speeds up to 7,000 MB/s read and 6,800 MB/s write.

Ex-Ubisoft Developer Says Gamers More Interested In Unique Indie Games Than AAA Titles Today

A former Ubisoft developer has stated that gamers are now more interested in creative titles, paving the path for more indie successes.

Monster Hunter Wilds Devs Say They Polished The Game ‘As Much As Possible’ Despite Major PC Issues

Monster Hunter Wilds producer has recently claimed that developers polished the game as much as possible despite all the lingering PC issues.