Resident Evil Requiem Runs At 4K/60 FPS on PS5 Pro With Ray Tracing, Up To 120 FPS Without RT

Expert Verified By

The Game Will Run At An Average 90 FPS On PS5 Pro Without Ray Tracing!

Story Highlight
  • The Resident Evil Requiem director reveals it runs at 4K with 60 FPS on PS5 Pro with ray tracing. 
  • The game can hit up to 120 FPS with an average of 120 frames without RT.
  • It takes full advantage of other PlayStation features, like advanced haptic feedback.

Resident Evil Requiem is launching soon with a focus on Raccoon City to continue the main storyline. All the anticipation built by trailers and gameplay reveals pushed the game to become one of Steam’s most wishlisted titles, with 4 million wishlists.

The game’s director now reveals that Requiem will take full advantage of the PS5 Pro’s advanced hardware. Therefore, the horror experience will run at a smooth 4K 60 FPS capacity with ray tracing to achieve lifelike visuals.

Why it matters: The game will run at 60 FPS despite using ray tracing, with the added visuals enhancing the game’s horror without tanking performance.

Resident Evil Requiem
Resident Evil Requiem also hits 300+ FPS at 4K with DLSS 4 on a PC using RTX 5090.

In an interview with PlayStation, director Akishi Nakanishi confirms that Resident Evil Requiem targets up to 120 FPS on the PS5 Pro as long as ray tracing is disabled. It can run at an average of 90 FPS without RT.

The team spent a lot of time optimizing the frame rates with RT enabled to ensure players have a buttery experience. While ray tracing will improve visuals by a wide margin, going back from 120 to 60 FPS will feel a bit lacking, as per the director.

you can play with 4K output, 60fps, and full ray tracing. If you have a monitor that supports high frame rates when turned off, you can play at up to 120fps and the average at 90fps.

-REsident Evil Requiem Director, Akishi Nakanishi.

The game will fully utilize haptic feedback and adaptive triggers on the DualSense controller, to the point that the rumble would let the player feel as if zombies were grabbing and biting their arms and hands.

Resident Evil Requiem has been in development for a long time, making fans excited for what’s to come.

Leon’s segments in Resident Evil Requiem will turn the gameplay into pure high-octane action, while Grace’s playstyle will be more horror-oriented due to her lack of experience.

Regardless, the game is set to drop on February 27, 2026, for PC, PS5, and the Xbox Series lineup. 

Do you think Resident Evil Requiem will run more smoothly on the PS5 Pro with ray tracing enabled? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Modders Unlock Multi-Frame Generation Alongside FSR 4, Results Shown On The RX 7900

Modders have now managed to enable FSR 4 and Multi Frame Gen on the 4-year-old RX 7900 and showcased it by running Cyberpunk 2077.

Ex-Rockstar Dev Praises Crimson Desert: “I’m Impressed With The Game”

A former Rockstar developer has reacted to Crimson Desert's latest gameplay, sharing nothing but positive words for the RPG.

Resident Evil Requiem Will Be Less Scary Than RE7, But Still An Improvement Over Village

Resident Evil Requiem director Koshi Nakanishi says that Capcom has toned down the horror in the game since players found RE7 too scary.

Xbox Currently Working On An Unannounced Horror First-Person Shooter

Xbox appears to have an unknown horror first-person shooter in the works at one of its first-party studios.

Rockstar Is Building a Special Team to Engage With GTA 6 Content Creators and Fans Ahead Of Launch

Rockstar Games is hiring talent to lead a dedicated team to engage with content creators and fan pages ahead of the GTA 6 launch.