Quantum Error Dev Claims Slow Xbox SSD Could Cause Loading Screens

Expert Verified By

No Loading Screens On PS5!

Quantum Error is an upcoming horror game for the PS5. The game is being developed by a small studio and has recently shifted development to the promising Unreal Engine 5. While it was announced for the PS5, the studio is also working on a version for Xbox consoles.

However, TeamKill Media appears to be struggling with the Xbox Series S|X consoles. The developer was recently asked about a release date and gameplay for the Xbox version, but it claimed to be facing hurdles due to the slow SSD on Xbox consoles.

Why it matters: The PCIe 4.0 NVME SSD of the PS5 was a huge marketing point for PlayStation in 2020. Sony believed the faster SSD would give the PS5 an edge over the competition.

According to the developer, the slower SSD in the Xbox Series S|X consoles is to be blamed for the development issues.

Quantum Error was designed for the PS5 hardware. The developer claims that it takes full advantage of the hardware, making it difficult to optimize the game for a slower SSD while maintaining the original design.

Following this statement, the Twitter account also elaborated, hinting at one potential solution to deal with the issue.

Like many current-generation games, Quantum Error claims to include seamless loading between environments.

The developer claims this is possible due to the PS5 SSD, and the Xbox version could introduce loading screens between environments. These recent statements have led to a massive debate between fans of both platforms.

While the Xbox Series S|X SSDs are slower than the PS5, they are no slouch. Previously, games like Ratchet and Clank: Rift Apart were designed to utilize the PS5 hardware, but the game is set to launch on PC next week.

This will be made possible through the use of technologies like DirectStorage. The game’s official system requirements recommend an SSD, but they do not ask for a PCIe 4.0 NVMe like the PS5 SSD.

Both current-generation Xbox consoles also support this technology, so Quantum Error could be made playable on the consoles with specific optimization for the Xbox hardware. Nonetheless, the developer believes PS5 delivers the intended experience for the game.

Following the studio’s message, it clarified that the Xbox version would not be released until it was ready. TeamKill Media hopes to ensure that Xbox players can experience the game as intended and also claims Quantum Error has improved drastically in recent months.

While the game does not have a confirmed release date for the PS5, the developer is expected to make an announcement soon. Quantum Error is in the final stages of development, and the game is nearly ready for release.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Call of Duty: Black Ops 6 Becomes Best-Seller on Steam Ahead of Launch

Call of Duty: Black Ops 6 becomes the best-selling game on Steam just 2 days before its launch despite being on Game Pass.

Activision Going All Out To Integrate DEI Into All Its Future Projects

Activision has revealed that it will implement DEI into all its future projects as it has a very diverse audience.

AMD Z2 Extreme To Feature 8 Zen 5 CPU Cores & 16 RDNA 3.5 GPU Cores

AMD Z2 extreme will be based on a hybrid architecture promising performance and efficiency coupled with Radeon 890M GPU.

Fable, Halo, Gears & More Reportedly In Development For PS5

A new rumor suggests that Xbox is working on PS5 ports for its upcoming titles like Gears, Halo, Fable, and more.

Lies of P Gets A 30% Performance Boost At 4K Native Res On PS5 Pro With Quality Mode

Lies of P gets a performance boost on the PS5 Pro when running in Quality Mode, delivering native 4K resolution with a 30% performance boost.