- Insider Mat Piscatella claims that the top live-service giants are the biggest threat to the industry.
- He believes games like Fortnite are more dangerous than Game Pass because they consume a lot of gaming hours.
- The top 10 live service games currently suck nearly half of the gaming hours from PlayStation and Xbox ecosystems.
Game Pass has come under intense scrutiny by gamers and developers since the massive Microsoft layoffs, which also impacted thousands at Xbox. While the fire is raging, a gaming industry specialist argues that the ecosystem faces a much bigger threat.
The highly renowned analyst, Mat Piscatella, argues that the live-service genre still dominating the industry is more dangerous than Game Pass ever could be. Titles like Fortnite and Marvel Rivals pose a much bigger threat because they hog most of the gaming hours.
Why it matters: Amid the discourse against Xbox Game Pass, the insider believes that the live service dominion continues to grow and harms the future of conventional gaming as we know it.

On Bluesky, Mat Piscatella notes that the top 10 live-service games consume nearly half of all PlayStation and Xbox playtime, crowding out others.
In every presentation I give, I will at some point say ‘the biggest competitor to any new game or service is Fortnite.’ Compared to what the Fortnite/Minecraft/Roblox etc group of titles are doing, nothing else really matters.
He believes these live-service games pose a bigger concern than Game Pass, as the service at least still benefits smaller studios and riskier IPs with a broader audience.
Mat also said that the US game subscription spending reached an all-time high in May this year, which worried many gamers amid drama surrounding Game Pass and PlayStation Plus. Notable developers have argued that Xbox’s GP led to the recent Xbox layoffs.
On a side note, Xbox also has to pay as much as $50 million per single AAA game to bring it on Game Pass. Microsoft wants GP to grow 40% yearly and triple in size to hit 100 million users by 2030.
Do you think that these giant live-service entries are more dangerous for the gaming industry than Game Pass? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.
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Shameer Sarfaraz has previously worked for eXputer as a Senior News Writer for several years. Now with Tech4Gamers, he loves to devoutly keep up with the latest gaming and entertainment industries. He has a Bachelor’s Degree in Computer Science and years of experience reporting on games. Besides his passion for breaking news stories, Shahmeer loves spending his leisure time farming away in Stardew Valley. VGC, IGN, GameSpot, Game Rant, TheGamer, GamingBolt, The Verge, NME, Metro, Dot Esports, GameByte, Kotaku Australia, PC Gamer, and more have cited his articles.