Horizon Forbidden West Exceeds 8.4 Million Sold Copies

Expert Verified By

32.7 Million Sales For Horizon Franchise!

Having released over a year ago, Horizon Forbidden West served as one of the major PlayStation releases for the PS4 and PS5.

While the previous game in the series was already a success, Forbidden West appears to be another strong-performing title for PlayStation. The game has sold over 8.4 million copies, and the Horizon franchise has sold 32.7 million copies in total.

Why it matters: The impressive sales figures should mean that Guerrilla Games and PlayStation will continue to support the franchise in the future.

PlayStation 5 Horizon Forbidden West

Recently, PlayStation released the Burning Shores expansion for Horizon Forbidden West. This expansion took players to Los Angeles and utilized the capabilities of the PS5 for a breathtaking experience.

The latest Horizon game saw praise from critics and fans alike. It saw multiple award nominations, including the Game of The Year award at TGA 2022. As such, the 8.4 million sales milestone is just one of the game’s biggest achievements.

The previous game, Horizon Zero Dawn, was initially released on the PS4. However, it later made its way to the PC platform. Horizon Forbidden West may follow a similar pattern, and a PC port would further boost sales.

In a recent financial report, Sony also claimed that it would continue working on more pc ports.

Guerrilla Games has already confirmed that a new title in the Horizon franchise is in development. This next entry, along with an online project based on the Horizon universe, should ensure that fans continue to enjoy Aloy’s adventures for many years to come.

Was our article helpful? ๐Ÿ‘จโ€๐Ÿ’ป

Thank you! Please share your positive feedback. ๐Ÿ”‹

How could we improve this post? Please Help us. ๐Ÿ˜”

Latest News

Follow Us

104,000FansLike
32,122FollowersFollow

Trending

Petition To Stop Devs From Killing Online Games Reaches 5K Signatures

A new petition to the UK Government states that publishers need to stop killing games that were sold in a working state.

Cyberpunk 2077 Dev Says Studios Need To Avoid Crunch For Sustainability

The associate director of the Cyberpunk 2077 sequel has stated that avoiding crunch is the most important part of development.

GTA 6 Publisher Take-Two Laying Off 600 Employees

Take-Two has just confirmed a new round of layoffs, canceling various projects and reducing its workforce by around 5%.

Stellar Blade Projected To Sell 4 Million Copies At Launch

Stellar Blade could go on to become one of PlayStation's best releases this generation, with analysts expecting 4 million sales.

Fallout 5: Bethesda Dev Says They Need Time To Make Great Stuff

According to Bethesda, the team has many talented developers, but it still needs time to prepare for great stuff like Fallout 5.