Former Rockstar Dev Says GTA 4 Was A Bit Too Dark And Depressing

Expert Verified By

"It Was A Little Too Serious"

Story Highlight
  • The Grand Theft Auto series went through major changes with GTA 4.
  • This game told a darker story and presented more realistic gameplay.
  • A former Rockstar developer has admitted that this entry was a bit too dark and depressing compared to its predecessors.

GTA 4 is often known to be the most different of Rockstar’s Grand Theft Auto series. Offering a bleak and darker take on the series, this entry immediately stood out for its story.

This dark themes even carried over to the visual style of GTA 4, giving the whole game a depressing outlook. However, a former Rockstar developer admits that the studio may have gone overboard with these themes.

Why it matters: While the former developer believes this decision may not have been the best, many fans found GTA 4 enjoyable, specifically for its themes. The game has become a fan favorite since its release.

Speaking to SaninPlay, former Rockstar developer Obbe Vermeij recalled how the Grand Theft Auto series focused on fun gameplay and light-hearted elements in the past.

He reminisced that GTA 4 was a huge departure from previous entries, setting a new precedent for the series. GTA 4 also portrayed a sense of realism through its core gameplay.

Rockstar focused on the physics and animations, and this focus ultimately created one of the most divisive Grand Theft Auto entries due to the driving mechanics. The developer believed that future entries would continue the trend, with Rockstar working toward making the IP more serious and depressing.

We made 4, and to my mind, it was a little too serious, too dark.

-Obbe Vermeij

GTA 4
Fans Want To See Rockstar Remake GTA 4 For Modern Hardware

However, the studio ultimately went in a different direction with GTA 5, which ended up being more light-hearted than its predecessor. This shift worked out quite well since the game has now sold about 200 million units.

Obbe Vermeij left Rockstar after working on GTA 4, but he recalled how the team implemented all kinds of crazy ideas in past games.

GTA San Andreas was particularly important for the studio since it went out of its way to implement various fun mechanics in this entry, partly because of how much time the team was given to work on the project. This is perhaps why many still consider it to be the best of the IP to this day.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Microsoft Says AI Will Replace Humans Amid Cutting Thousands of Jobs To Focus on Former

The co-founder of Microsoft, Bill Gates, recently revealed that AI will take over all jobs except those in programming.

Dragon Age: The Veilguard Wins Game of the Year at Gayming Awards 2025

Dragon Age: The Veilguard has secured Game of The Year as well as two other awards at the Gayming Awards 2025.

GTA 6 Online Aiming To Feature 96 Players Per Server, Report Claims

Rockstar insider Fravilys claims that GTA 6 Online may feature up to 96 players on each server instead of the current 32 limit.

Microsoft Reportedly Killing Xbox One Backward Compatibility With Next-Gen Console

According to an insider, Microsoft is reportedly discontinuing Xbox One backward compatibility with the next-gen console, if it is a PC.

Stalker 2 Heading To PS5 Late 2025; PS5 Pro Enhancements Also Confirmed

Stalker 2 has been officially announced for the PS5 after several months of console exclusivity, with plans to launch the game in Fall 2025.