Final Fantasy 16 Producer Wants Single Console For Whole Industry

Expert Verified By

No Exclusivity And Easier To Create Games!

Final Fantasy 16 was released for the PS5 console in June. While the game has already sold over 3 million units, it failed to reach the figures Square Enix had hoped for.

This could be attributed to the game’s PlayStation exclusivity, as it is expected to arrive on PC next year. Apart from PC players, Xbox players were also left out and may never be able to play the game.

On the subject of consoles, the Final Fantasy 16 Producer, Naoki Yoshida, spoke about different platforms on the market. He believes there should be only one console, which would benefit gamers and developers.

Why it matters: One console would allow the developers to optimize without having to worry about other platforms. It would also eliminate the concept of exclusivity in the industry.

During a Youtube video with Muyao 4 Super Player, Naoki Yoshida talked about the rivalry between console manufacturers and the concept of exclusivity. When asked about his preference, he said:

“I probably should not say this, but I wish there was only one.”

While Naoki Yoshida has recently produced an exclusive title, it should not be surprising that the developer does not care much about exclusivity.

Developers are known to be extremely passionate about their work, and it is always beneficial for them when their games can reach a wider audience, something that is made harder due to exclusivity.

Elaborating on his statement, the Final Fantasy 16 Producer said:

“It would be better for both the developers and the players.”

From a developer’s point of view, a single platform would reduce development costs and time. Studios would not need to optimize for the unique architectures and complexities of each system.

On the other hand, every player would benefit in this situation, with all games being available to millions of players. In the past, the CEO of Microsoft has cited similar reasons for his motivations for ending console exclusivity.

While both of the main projects of Naoki Yoshida are currently exclusive to PlayStation, Final Fantasy 14 has been confirmed for Xbox Series S|X consoles. The MMO is gearing up for an open beta this year and a full release in 2024.

Despite the developer’s hopes, exclusivity is here to stay, with each console manufacturer competing to develop more first-party exclusives and sign deals for third-party games.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Konami Confirms Silent Hill 1 Remake is in Development with Bloober Team

During the recent Konami Digital Showcase, Silent Hill 1 Remake was officially confirmed to be in development with Bloober Team.

Metal Gear Solid 3 Remake Will Feature An Original Multiplayer Mode Called Fox Hunt, Konami Reveals

Metal Gear Solid 3 remake will get a new original multiplayer mode that will replace Metal Gear Online with its stealth-based gameplay.

Former PlayStation Exec Says Stellar Blade Succeeded Due To Combat, Not Character Design

A former PlayStation executive has weighed in on Stellar Blade, stating that its combat is the biggest reason why the game succeeded.

MindsEye Officially Being Refunded On PlayStation As Players Compare It To Launch Cyberpunk 2077

PlayStation is now offering refunds for MindsEye despite its reputation for being too strict about refund policies.

Stellar Blade Launches To 168K Concurrent Players on Steam, a PlayStation PC Port Record

Stellar Blade has peaked at 168K concurrent players on Steam, the highest amount of any PlayStation title on PC.