Over 90% Players Can’t Run Final Fantasy 16 At 1080p 60 FPS

Expert Verified By

RTX 4070 Required For 1080p Native Medium at 60 FPS!

Story Highlight
  • A detailed analysis shows you need at least an RTX 4070 to run Final Fantasy 16 at native 1080p 60 FPS at medium. 
  • This makes over 90% of Steam users unable to reach 60 FPS because of the optimization issues. 
  • Only 6% of users on Steam have an RTX 4070 or a better GPU, making the game limited for the masses.

Square Enix released Final Fantasy 16 on PC a few days ago to an underwhelming response. While the title was expected to dominate big time on the platform, performance issues have many skipping it altogether. 

A new analysis shows that over 90% of the players can’t run Final Fantasy 16 at 1080p 60 FPS at a native medium resolution on a PC. 

Why it matters: Square Enix doesn’t seem to have put too much effort into optimization. Therefore, visually more stunning games that should be much more demanding on the system are easier to run than Final Fantasy 16. 

The graph shows Final Fantasy 16 only runs at native medium 1080p 60 FPS on RTX 4070 and above

According to a detailed analysis, to run the game at 100% scaling without using DLSS or FSR 1080p medium at 60 FPS, you need at least a GeForce RTX 4070 graphics card. The GPU falls in the upper mid-range of GPUs, which everybody can’t afford. 

If you look at cheaper options like the RX 6600 or RTX 4060, they can hardly hit 40 FPS. However, using the upscaling tech for a better experience has become a norm these days, but the performance looks outright bad compared to the competition. 

Final Fantasy 16
Final Fantasy 16 had a quite underwhelming launch

Alan Wake 2 was released last year and is still amongst some of the best-looking games of all time. Even that game manages to run perfectly even on lower mid-tier GPUs, with which Final Fantasy 16 struggles to run at a decent frame rate.

For context, Final Fantasy 16 even struggles on the PS5. Its resolution drops to 720 and is upscaled, but even then, it has huge occasional dips in FPS. 

The company plans to extend its availability by launching more multiplatform games. So, optimization is something they’ll have to put a major focus on, as it can make or break a game for the audiences. 

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Job Listing Confirms Sony’s Live-Service Title Fairgames Is Powered by Unreal Engine 5

Tech4Gamers came across a job listing at SIE for Fairgames, which revealed that the game is being built on Unreal Engine 5.

Intel Core Ultra 7 270K Plus Surpasses 265K by 4.2% in Geekbench Benchmarks

The Intel Core Ultra 7 270K Plus is 4.2% faster than the 265K demonstrated in a performance test by Geekbench.

Netflix Was Initially Interested in Buying EA, Disney and Fox, But Decided To Go For WB

Netflix was reportedly interested in buying EA in the first place, but then settled for Warner Bros, Fox, and Disney and their games studios.

Tomb Raider Studio Has a New Open-World Action-Adventure Project in the Works Since 2019

Eidos Montreal, studio behind Tomb Raider games is working on a new third-person action adventure game since 2019.

Ubisoft Open to Bringing Back Dual Protagonists in Future Assassin’s Creed Games; If the Story Supports It

Assassin's Creed Shadows associate game director claims Ubisoft plans to do dual protagonists in future titles if the narrative calls for it.