- Embracer CEO has said that Kingdom Come Deliverance 2 is a reminder that they need to make good games.
- The company stated in its new report that the right developers should have the time to make such titles.
- It also revealed that the RPG is nearing 2 million units sold.
Kingdom Come Deliverance 2 has taken over the gaming world these past few weeks showing us the true power of RPG titles. The warhorse game sold over a million copies in a day, 14 times faster than its predecessor, and has received universal acclaim from all over the globe.
With Kingdom Come Deliverance 2 also amassing over 230,000 concurrent users on Steam the game has been a triumph all across the board, so much so that it is reminding its publishers of the importance of making good games with artistic vision.
Why This Matters: Kingdom Come Deliverance 2 is so good because of the care and passion behind its development and Embracer using it as an example is a good sign for its future.
Embracer Group, who published the game via its Deep Silver label, said in its latest financial report that the RPG is a reminder of the company’s core, to make great titles for the market.
The publisher’s CEO Lars Wingefors further stated that the right teams should have the time and resources required to execute their vision, emphasizing that when you have trust in these developers, it benefits everyone, leading to brilliant games like Kingdom Come Deliverance 2.
The success of Kingdom Come: Deliverance II is a reminder of our core – to bring great products to the market.
-Lars Wingefors
Embracer also revealed that the RPG has almost sold 2 million copies, which is a big milestone for the company after a dismal 2024. The Swedish gaming giant has struggled in recent years due to a flurry of bad games, leading to the closure of multiple studios and uncountable layoffs.
But, with Kingdom Come Deliverance 2 inside the Steam top 50 popular games and showing no signs of stopping, Embracer finally seems to be finding its footing. Hopefully, the publisher can learn that $70 games still have a huge market and that talent is needed for them to work, not AI.
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Shameer Sarfaraz has previously worked for eXputer as a Senior News Writer for several years. Now with Tech4Gamers, he loves to devoutly keep up with the latest gaming and entertainment industries. He has a Bachelor’s Degree in Computer Science and years of experience reporting on games. Besides his passion for breaking news stories, Shahmeer loves spending his leisure time farming away in Stardew Valley. VGC, IGN, GameSpot, Game Rant, TheGamer, GamingBolt, The Verge, NME, Metro, Dot Esports, GameByte, Kotaku Australia, PC Gamer, and more have cited his articles.