Doom: The Dark Ages Will Use Ray Tracing To Upgrade FPS Gameplay Like Never Before

Expert Verified By

Ray Tracing Will Do More Than Making Everything Look Pretty!

Story Highlight
  • Doom: The Dark Ages uses ray tracing to upgrade gameplay elements beyond the aesthetics and visuals.
  • The developers are adding accurate hit detection to identify the material and texture the bullets are landing on.
  • So, hitting metal or fur can be accurately portrayed, making the action-packed gameplay even more immersive.

It’s clear that id Software has acknowledged the few gripes in the last Doom game, promising to return the upcoming Doom: The Dark Ages to the classic gameplay feel everyone adored.

However, ‘classic gameplay’ in no way means that the first-person shooter will not have the latest technological features. id Software has confirmed that Doom: The Dark Ages uses ray tracing to break into completely new gameplay territories.

Why it matters: id Software’s upcoming release is among the first few games that use ray tracing to push gameplay beyond current limitations instead of improving visuals.

Doom The Dark Ages
Doom: The Dark Ages is returning to the series’ roots with many fan-favorite elements making a return. 

In an interview with TweakTown, the director of engine technology, Billy Khan, claims that Doom: The Dark Ages uses ray tracing to upgrade gameplay beyond the current boundaries. id Software is adding accurate hit detection that is nearly impossible without ray tracing

We also took the idea of ray tracing, not only to use it for visuals but also gameplay.

-Billy Khan

In other words, the game would know whether the bullets you fire land on enemy fur or an armor plate. It would naturally be able to distinguish between complex textures, materials, and surfaces.

When you fire your weapon, the heat detection would be able to tell if you’re hitting a pixel that is leather sitting next to a pixel that is metal.

Other developers have also begun to realize the potential of ray tracing beyond just the visuals; for instance, the Splinter Cell remake utilizes ray-traced reflections for stealth gameplay. However, id Software’s implementation is much more advanced.

Doom The Dark Ages
Doom The Dark Ages was the #1 most wishlisted game across all platforms during the middle of last year.

For those not in the know, Doom: The Dark Ages is set to launch sometime this year for PlayStation 5, Xbox Series X|S, and PC. Additionally, id Software is working on other projects, possibly including a new Quake game.

Do you think this first-person shooter’s gameplay will stand out as much different than its predecessors based on this feature? Let us know your thoughts in the comments below, or join the discussion on the official Tech4Gamers forum.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

CPU Shortage Surpasses Memory Crisis, Impacting PC And Laptop Market

The CPU shortage has now surpassed the memory crisis, putting Intel, AMD, and the entire PC and laptop market at risk.

Stop Killing Games Wins Support Of European Parliament By Using Concord As An Example In Remarkable Hearing

Stop Killing Games founder Scott Ross finally defended his stance in front of the European Parliament, and the response was very favorable.

Next Big Ubisoft Project After Black Flag Resynced Is Ghost Recon, Far Cry Allegedly ‘Going Through Hell And Back’

Ubisoft is seemingly preparing the next Ghost Recon game, which is planned to come after Black Flag Resynced rolls around.

Assassin’s Creed Black Flag Resynced Reportedly Impressed Media At Private Showcase

Assassin's Creed Black Flag Resynced is set to make its debut soon, and reports suggest the game has already left a positive impression.

The Blood Of Dawnwalker Is Using Gen-AI In Development But Final Game Won’t Have Any AI

Konrad Tomaszkiewicz revealed that generative AI was used in the development of The Blood of Dawnwalker, but the final game won't have AI.