Cyberpunk 2077 Didn’t Have To Fight With Memory Issues On Switch 2 Unlike PS4 And Xbox One, Confirms CDPR

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The Whole 64 GB Game Is On The Switch 2 Cartridge!

Story Highlight
  • CD Projekt Red’s engineer Tim Green says that Cyberpunk 2077 did not have to fight with memory issues on Switch 2.
  • The game suffered a disastrous launch on PS4 and Xbox One because of low-speed and low-capacity RAM.
  • However, the development was still full of challenges, causing CDPR to compromise where needed.

Cyberpunk 2077 is one of the most performance-heavy titles, so getting it to run on Switch 2 is a huge technical marvel. However, CD Projekt Red has been so confident in the game’s port that it dubbed it one of the best benchmarks for the upcoming handheld.

CD Projekt Red has now confirmed that Switch 2 provides enough memory speed and capacity for the game to run nicely. This is a far cry from the game’s disappointing launch on PS4 and Xbox One, which was largely due to their low-speed and low-capacity RAM.

Why it matters: CD Projekt Red has confirmed that it is confident with how Cyberpunk 2077 has turned out on Switch 2 compared to its disastrous launch on last-gen consoles.

Cyberpunk-Sequel-First-Person-Mode-Only
Cyberpunk 2077 has continued to stay popular throughout the years. 

In an interview with Game File, CD Projekt Red’s engineer Tim Green clarifies that the studio did not have to ‘fight’ with fitting the game into Switch 2’s memory, and the high data storage speeds also made it easier for the port to be developed.

We haven’t had to fight with fitting into memory, and the speed of the data storage has helped alleviate some of those early streaming problems. This has allowed us to focus our attention on improving other things, and we’re very happy with the result.

The handheld uses 256GB of fast UFS internal storage and supports MicroSD Express cards for up to 2 TB of external storage. Additionally, the whole 64 GB game is available on the cartridge, excluding other language packs. 

Development still had challenges, of course, as any development process does, but we’ve been careful in picking tradeoffs to not compromise the game’s vision.

japantown in Cyberpunk
The Cyberpunk 2077 sequel is also already in development..

Cyberpunk 2077’s Switch 2 port is aiming for 1080p in TV quality mode, TV performance mode, and handheld quality mode, but only delivers 720p in handheld performance mode. It plans to achieve these specifications using an integrated DLSS upscaler.

Do you think Cyberpunk 2077 will perform better on Switch 2 than it did on last-gen consoles at launch? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

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