Clair Obscur Is The Perfect Balance Between Ambition Of An AAA Game And AA Budget, Says Ex-PlayStation Boss

Expert Verified By

Clair Obscur: Expedition 33 Delivers AAA-Level Quality At A Low Price!

Story Highlight
  • The former PlayStation boss, Shuhei Yoshida, says that Clair Obscur: Expedition 33 is a game that follows the ideal development path.
  • The title perfectly balances the ambition of an AAA title and an AA budget, while only being developed by 33 developers.
  • The independent vision of the small studio and the game’s pricing also helped it become a stellar hit after release.

From being the highest-rated title of 2025 to selling double the copies of current JRPGs, Clair Obscur: Expedition 33 has achieved many accolades shortly after its launch. However, the ex-PlayStation boss believes the game was set up for success.

Shuhei Yoshida clarifies that Clair Obscur: Expedition 33 did everything right by following an ideal development path. Therefore, it is the perfect balance between the ambition of an AAA game and an AA budget simultaneously. 

Why it matters: The former PlayStation boss believes that the gaming industry needs to follow the example set by Clair Obscur: Expedition 33 because it benefits both developers and players.

Clair Obscur Expedition 33
Clair Obscur Expedition 33 has been a stellar hit across the entire industry.

In an interview with PlayStation Inside, Shuhei Yoshida highlights that Clair Obscur was made by 33 developers and is priced fairly while offering AAA-level quality without any shortcomings, which has helped it gain the critical level of success it deserved.

Clair Obscur is the perfect balance between the ambition of a AAA game, an AA budget and studio, and an independent vision.

He argues this is exactly the path the industry needs to favor to ensure that both developers and players get the best results. Additionally, AA titles like Clair Obscur are necessary because their success helps fund studios’ major AAA projects.

All this mixed, at an affordable price and a respectable lifespan, … [Makes] it a great game and it is this path that the industry must favor.

clair obscur
Fans think Clair Obscur: Expedition 33 might even win GOTY 2025. 

Clair Obscur’s development only began because the director was bored and left Ubisoft to pursue his dreams. The game writer also clarified that we can expect DLCs or sequels in the future.

Do you think Clair Obscur: Expedition 33 perfectly catches the ambition of the AAA genre and the low budget of AA games? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Japanese Games Are Successful Because They Can Only Be Developed In Japan, Says Ex-PlayStation Boss

The former PlayStation boss, Shuhei Yoshida, says that Japanese games are successful because only Japanese people can develop them this well.

Battlefield 5 Has Sold More Than 14 Million Copies Globally

Battlefield 5 has sold over 14 million copies worldwide since its release back in November 2018, as confirmed by the narrative director.

Clair Obscur Director Says He Left Ubisoft Because He Got Bored And Wanted To Try Something New

The Clair Obscur director reveals that boredom led to him leaving Ubisoft and pursuing an RPG inspired by his favorite Final Fantasy series.

Activision Reportedly Planning Battle Pass Exclusive Game Modes For Call of Duty 2025

Call of Duty is reportedly changing its LTM (Limited Time Mode) system, locking these game modes behind the Battle Pass this year.

Kingdom Come: Deliverance 2 Has Sold Over 3 Million Copies In Just 3 Months

Warhorse Studios has revealed on X that Kingdom Come: Deliverance 2 has sold 3 million copies in just three months.