Clair Obscur’s Publisher: Budget Was Less Than Mirror’s Edge, A 17 Year Old AA-Sized Game

Expert Verified By

Clair Obscur Costed Less Than Many Old AA Titles!

Story Highlight
  • Kepler Interactive’s portfolio director, Matt Handrahan, reveals that Clair Obscur: Expedition 33 costs less than many old AA titles.
  • The game’s modest budget is even less than that of Mirror’s Edge and Vanquish, which are 17- and 14-year-old games, respectively.
  • All the unofficial estimations discussing the budget have been much higher than the actual cost.

Clair Obscur: Expedition 33 has stood out as one of the most acclaimed RPGs to launch in recent years. It has been dubbed the perfect ambition of an AA budget with an AAA scope. However, this AA budget is more modest than the analysts have anticipated.

A new interview with Games Industry reveals that Clair Obscur’s budget was less than the unofficial estimations predicted. Kepler Interactive’s portfolio director, Matt Handrahan, refused to reveal the budget but claimed it was even less than Mirror’s Edge and Vanquish.

Why it matters: Clair Obscur: Expedition has shown that highly innovative and well-crafted games are possible with significantly smaller budgets than the big game studios spend.

Clair Obscur: Expedition 33 has been popular among developers and players alike.

It’s worth remembering that Mirror’s Edge—technically an AAA game with AA size—and Vanquish are 17 years and 14 years old, respectively. If this is true, Clair Obscur: Expedition 33 costs even less than many old AA games. 

I would guarantee that if you got 10 people to guess, I think all 10 wouldn’t guess the actual figure. I’m sure Mirror’s Edge and Vanquish cost more, put it that way.

-Matt Handrahan

Even across the AA gaming space, modern development budgets have ballooned exceedingly over the last decade. So, Clair Obscur achieving such a positive sales and rating reception is a massive reminder for the industry.

Clair Obscur Expedition 33
Clair Obscur: Expedition 33 has been praised for its innovative gameplay.

Director Guillaume Bosche said the secret behind Clair Obscur’s success lies in creating a game that even developers enjoy playing like consumers. Additionally, the studio has teased a sequel, and various ideas are already under consideration. 

Do you think Clair Obscur’s low budget confirms that the industry needs to reevaluate how much is spent on games of similar size? Let us know your thoughts in the comments below or join the discussion on the Tech4Gamers forum.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Crimson Desert’s World Will Be Twice As Big As Skyrim And RDR 2’s Map

Pearl Abyss revealed that Crimson Desert's open world will be twice as big as Skyrim's and will be even bigger than Red Dead Redemption 2. 

Epic Games Store Users Increased By 173% In The Last 6 Years, But Revenue Only Grew By 1.6%

The Epic Games Store has seen a 173% growth in its user base since 2019, but third-party revenue has only increased by 1.6%.

Stutters Are The Primary Problem For PC Gaming Today, Says Intel Exec

An Intel executive has outlined that stuttering in PC games is the primary reason behind immersion breaking experiences.

GTA 6 Reportedly Still Unfinished, Rockstar May Delay It Once Again

Insider Jason Schreier stated that he wouldn't be surprised if GTA 6 gets delayed again, as the game is still unfinished.

BIOSTAR Showcases Low-Power Edge AI Systems at CES 2026 With MemryX Partnership

BIOSTAR showcases the EdgeComp MU-N150 with MemryX MX3 M.2 AI accelerator at CES 2026, delivering compact, low-power edge AI solutions.