Black Myth: Wukong Delay Caused By Xbox Series S, Confirms Director

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Limited Memory On Xbox Series S Is A Problem!

Story Highlight
  • Black Myth: Wukong’s director confirms the Xbox Series S is challenging to optimize for.
  • He stated that the console’s limited memory is the major reason for the delay.
  • The director still hopes to bring the title to Xbox fans in the future.

Black Myth: Wukong won several awards in the gaming industry last year, recently claiming Steam’s Game of The Year title. The action RPG has become a smash hit on both PlayStation and PC, but Xbox fans have yet to join the fun due to an unforeseen delay on the platform.

While it was previously speculated that this delay was caused by the Xbox Series S or potential exclusivity from PlayStation, Game Science has finally broken its silence on the matter. As per the director, optimization for the Xbox Series S is the main culprit.

Why it matters: The Xbox Series S has been criticized for its limited hardware on many occasions. It seems such instances will continue to show up moving forward.

Black Myth: Wukong, A masterpiece from China (Image by IMDB)
Black Myth: Wukong Is Highly Demanding Across All Platforms

The latest update on the situation comes directly from director Feng Ji, who recently took to Weibo and discussed his thoughts on winning the Steam Game of The Year.

He noted that winning such awards was an emotional moment, though it would have been nice to receive similar praise from Xbox players. The director then confirmed that the Xbox Series S’ 10GB of memory is the main reason Black Myth: Wukong has yet to arrive on the platform.

That 10GB shared memory (without optimization experience) really can’t be taken down.

-Feng Ji

While disappointing, the team’s optimization challenges are not too surprising. Black Myth: Wukong already struggled to perform well on the PS5, even failing to impress on the recently released PS5 Pro.

Black Myth Wukong PS5 Pro Performance Mode
Sun Wukong’s Antics Can Even Push The PS5 Pro To Its Limits

As such, Game Science likely needs more time to offer a compatible version for the budget Microsoft console. At the very least, fans can rest assured that the team will eventually bring Sun Wukong’s iconic journey to their platform.

What are your thoughts on Game Science facing optimization challenges? Let us know in the comments, and continue the discussion on the Tech4Gamers Forums.

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