Starfield Allowed To Introduce DLSS Any Time, Claims AMD

Expert Verified By

Bethesda Has AMD's Support For DLSS!

AMD has an exclusive partnership with Starfield on PC. The gaming giant has confirmed the inclusion of FSR for the game, but this partnership led to concerns about the RPG skipping DLSS at release.

While PC files have suggested that this would be the case, AMD Chief Architect Frank Azor suggests the company has no plans to prevent the developers of Starfield from using other upscaling technologies like Nvidia DLSS and Intel XeSS.

Why it matters: DLSS produces a better image due to its reliance on AI and is considered the best upscaler on the market.

YouTube video

In a recent interview with The Verge, Azor has assured that AMD does not control what kind of upscaling technology Starfield will use. If the developers want to add support for Nvidia DLSS in the future, AMD is ready to provide full support. He said:

“If they want to do DLSS, they have AMD’s full support.”

It appears Bethesda has no plans to add support for Nvidia DLSS at the moment. Azor also gave quite a compelling explanation as to why Bethesda decided to use AMD FSR 2 technology over Nvidia DLSS.

FSR2, compared to DLSS, does not require dedicated hardware, like Nvidia RTX graphics cards, and is supported on almost every graphics card out there, including Nvidia cards that do not support DLSS.

Aside from that, the Xbox Series X|S would also be able to take advantage of FSR 2, being consoles running on AMD CPUs and GPUs, which made it easy to collaborate with AMD.

Like Nvidia-sponsored titles, AMD makes requests to prioritize the implementation of FSR technology in the game. However, Azor describes that this is a request and not a demand for exclusive use of FSR over competitors like DLSS or XeSS.

Nonetheless, it is good to see a positive response from AMD and its transparency regarding the use of upscaling technology. While AMD has received negative media coverage lately, the gaming giant’s recent statements have provided much-needed clarification.

Starfield

It is also important to note that FSR and FSR 2 are different upscaling technologies. Compared to FSR, which makes use of spatial upscaling solution, FSR 2 relies on an advanced temporal upscaling solution.

FSR 2-supported games also make it easier to implement other upscaling technologies like DLSS and XeSS because DLSS, FSR 2, and XeSS all use similar hooks. Since Starfield uses FSR 2, it will not run into such issues.

Fortunately, all hope is not lost for Nvidia graphics card owners. A modder has already confirmed that Starfield will receive DLSS through a mod on the first day of release.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Intel Confirms High Voltage As Main Culprit Behind CPU Instability

Intel has officially figured out the problem behind the instability of its recent CPUs, stating that a fix will be deployed soon.

Black Samurai Yasuke’s Story Reportedly All Fabricated By Thomas Lockley

Assassin's Creed Shadows has found itself in yet another controversy, with reports claiming that Thomas Lockley lied about Yasuke.

Phantom Blade Zero Is Easier Than Souls Games To Reach Wider Audience

The Phantom Blade Zero developer reveals that it is not as privileged as FromSoftware to frustrate players while they play.

Nobody Wants Concord As It Falls Below Top 700 Wishlisted Steam Games

Concord is PlayStation's biggest release next month, but its Steam wishlists hint at a disaster in the making.

New Reports Now Point To Intel CPUs Crashing In Laptops

Intel's current-generation processors are still facing issues, with new reports pointing to similar crashing in laptop chips.