Marvel’s Avengers has become an unpopular release, owing to its reliance on live-service elements like Battle Passes and microtransactions. In contrast to superhero games like the Batman Arkham franchise, Crystal Dynamics took a different approach with the game, and the game’s Creative Director has recently addressed the aftermath of this decision.
When asked about the game during an interview, Creative Director, Cezar Virtosu offered an apology for Marvel’s Avengers.
The Creative Director stated:
“It was a challenging production, let’s say.”
“I apologize for that.”
Marvel’s Avengers was initially announced in 2017 with developer Crystal Dynamics and Square Enix leading the project. After the release of the high-quality Marvel’s Spiderman from Insomniac Games, fans were hopeful that Avengers would follow suit to deliver iconic renditions of the comic book characters in the gaming industry.
However, the game did not live up to the expectations, with unsatisfying gameplay and a huge focus on live-service elements. Following months of updates and DLC releases, Crystal Dynamics recently announced that support for the game is being discontinued in the coming months.
Cezar Virtosu departed from Crystal Dynamics after his work on Marvel’s Avengers. The Creative Director is currently working on The Lords of The Fallen, hoping to break into the soul-like genre of gaming.
Despite a recent disappointing release, the developer remains hopeful about the future and his current aim is to become the second benchmark in the genre after Elden Ring.
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