Assassin’s Creed Shadows Parkour Gameplay Video Reveals Significant Improvement

Expert Verified By

Ubisoft Is Taking The Game Seriously Amid Bankruptcy Concerns!

Story Highlight
  • Ubisoft has revealed more information about Assassin’s Creed Shadows gameplay, mainly highlighting the importance of parkour.
  • Parkour has been a staple of the series, and it seems to have evolved a lot in the upcoming title. 
  • Naoe is the true parkour master, so she may already be the preferred character for many. 

Assassin’s Creed Shadows has seen an insane amount of criticism ever since it was revealed to the fandom. The Janapese fandom was triggered by Ubisoft featuring a black samurai lead instead of many other notable figures of the time. 

Due to that, Yasuke became a national issue in Japan, and the controversy continued for a long time. Recently, the criticism has been reduced, mainly because the game was delayed. Now that it is nearing its release window, new gameplay footage has been revealed, showcasing significant improvement. 

Why it matters: While Assassin’s Creed Shadows was criticized for Yasuke, its gameplay wasn’t that appealing either. However, delaying the title has given Ubisoft enough time to improve it a lot. 

The developer has released a thorough overview of the in-game parkour and it isn’t going to be something simple. There seems to be skill involved when parkouring, which sounds appealing.

In our game, holding down the parkour up button like it’s a gas pedal is not the optimal way to do parkour. Discerning which button does what is necessary to maximize a great parkour flow and keep your momentum.

-Simon

Parkour has been the series’ staple for a long time, and it seems like Ubisoft is evolving it with the upcoming entry. Dodge has also been merged with parkour, which helps unlock a plethora of different moves. 

There will be fall damage in-game, but players will now be able to minimize it by using a mechanic called “Recovery Roll.” Upon jumping from high places players will be able to trigger the Igan Recovery Roll by simply pressing the parkour button before the impact. 

Assassin's Creed Shadows
Naoe Is Likely To Be The Fan’s Favourite Choice In the Upcoming Assassin’s Creed Due To Her Parkour Abilities

Thanks to the addition of a dodge mechanic in parkour, players can dodge near the ledge and transition into parkour down traversal. This would allow players to keep a low profile and stay stealthy.

There are just so many more mechanics that you would be able to use, such as the grappling hook, which, as per Simon, “any proper Shinobi game needs.” The grappling hook is like a natural extension of Naoe’s parkour flow. 

Also, there are some advanced parkour moves such as Stance Dodges, Wall Run Eject, Parkour Down: Backward Dodge, Parkour Down: High Structure Safety, and Unclimbable Surfaces.

All of these special moves seem pretty interesting. Given how much criticism Assassin’s Creed Shadows has received, this new detailed reveal from Ubisoft paints a positive picture of its gameplay. 

What do you think of parkour in AC Shadows? Which part of it did you like the most? Share your thoughts with us in the comments section below or join the discussion on the official Teh4Gamers forums.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Demon’s Souls Remake Now Achieves Up To 50FPS via PS5 Emulation

Demon's Souls Remake has taken another big step on PC, with new footage showing the PS5 exclusive running at around 40–50FPS through KyTy.

Red Dead Redemption 2 Now Runs At Over 30FPS on iPhone 18 Pro

A developer has shown Red Dead Redemption 2 running natively on iPhone 18 Pro, with other games also in the works.

Cyberpunk 2077 Dev Admits Game Accomplishments Won’t Erase Launch Disaster

Cyberpunk 2077 has made one of gaming’s biggest comeback stories, but CDPR is still aware that the game's launch cannot be forgotten.

The Elder Scrolls Won’t Receive Spin-offs As Bethesda Is Overprotective, Says Ex-Dev

A former Elder Scrolls developer believes that Bethesda is too protective of the series to lend it to other teams for spin-offs.

Japanese Dev Says PlayStation Listening To Feedback On Physical Discs

PlayStation’s move away from physical discs may be subject to change, with the gaming giant taking feedback quite seriously.