Assassin’s Creed 4 Player Count Up 200% After Skull and Bones Launch

Expert Verified By

Disappointed Players Revisiting AC4 Black Flag!

Story Highlight
  • Assassin’s Creed 4 Black Flag is a more complete pirate game than Ubisoft’s latest live-service release.
  • The title is experiencing a major resurgence after the disappointing launch of Skull and Bones.
  • Thousands of players on Xbox and Steam have returned to the game.

Assassin’s Creed 4 Black Flag combined the worlds of pirates and assassins in 2013, becoming famous as the best AAA pirate game. Over ten years later, this statement still holds true.

While Ubisoft has just launched Skull and Bones, the game fails to live up to years of promises. As a result, Assassin’s Creed 4 Black Flag’s player counts have increased by 31% on Xbox alone.

Meanwhile, Steam shows a 200% increase in concurrent players.

Why it matters: Ubisoft is struggling to catch a break. The publisher hosted an open beta, offered a free eight-hour trial, and carried out extensive marketing for its latest title, yet these efforts appear to have been in vain.

Assassin's Creed 4 Black Flag
Edward Kenway Was One of Ubisoft’s Most Memorable Protagonists

As reported by True Achievements, the player counts first increased when the Skull and Bones beta was launched.

Even with the live-service tile now available as a full release, Assassin’s Creed 4 Black Flag continues to see returning and new players, marking a 31% increase in the Xbox player base.

Meanwhile, Steam shows an even bigger resurgence. The game peaked at close to 3K players in the last 24 hours, tripling its concurrent player counts from early February. Such figures were seen several years ago, showing the impact of Skull and Bones.

We were among the thousands returning to sail the high seas of Assassin’s Creed 4 Black Flag. Following the recent beta, we quickly returned to this game and found it better than its live-service successor.

Skull and Bones is missing crucial elements like ship boarding and melee combat. The basic gameplay loop also fails to hold interest, making it difficult to play the game for too long.

Nearly ten years of development have not led to a substantial evolution of Ubisoft’s naval combat formula, adding to the disappointment. It should also be noted that the live-service offering is currently much more expensive since Ubisoft priced it at $70.

Assassin's Creed Black Flag
Source: SteamDB

This may not have been the outcome Ubisoft hoped for, but the developer is currently looking to remake this specific Assassin’s Creed entry. Therefore, the current buzz for the game could be beneficial in the long run.

Last year, the team confirmed that 34 million players had ventured into the Caribbean, taking on the role of Edward Kenway. The remake holds the potential to open this adventure up to even more players.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

TEAMGROUP Introduces High-Speed H514 SSD Built for AI and Content Creation

TEAMGROUP T-CREATE CLASSIC H514 PCIe 5.0 SSD offers up to 14,200 MB/s speeds, low latency, and 4TB capacity, ideal for AI workloads, video editing, and high-performance storage needs.

ASRock Introduces Intel Arc Pro B70 GPUs for AI and Workstations

ASRock unveils Intel Arc Pro B70 GPUs with 32GB VRAM, AI acceleration, and workstation-grade performance for creators and enterprise workloads.

Sony Falls 17 Places To No.21 In Metacritic’s Best Publisher Ranking For 2025

Metacritic posted its ranking for the best publishers of 2025, and Sony ended up at No. 21 with an average Metascore of 74.

A Jak And Daxter Remaster Was Pitched To Sony But The Idea Was Rejected

A Jak and Daxter remaster was pitched to Sony with complete side-by-side animation, but unfortunately, the idea was rejected.

Sony Shut Down Dark Outlaw Games Despite “One Hell of a Game” in Development, Says Studio Lead

Jason Blundell, the head of Dark Outlaw, stated that fans will mourn the studio's closure because they were making "a hell of a game."