Assassin’s Creed 3 Creator Says Desmond Died Because Fans Were Too Hard to Please

Expert Verified By

The Lore Had Gotten Too Complex For The Fans!

Story Highlight
  • Assassin’s Creed 3 had to kill Desmond to make the lore less complex for the audience.
  • Fans had been complaining that the story was getting too difficult to comprehend.
  • The decision saw some backlash, but Assassin’s Creed 3 still sold over 12 million units.

The Assassin’s Creed franchise has had some memorable protagonists over the years. The franchise kicked off in 2007 with its first-ever main character, Desmond Miles. He was a part of the first few games, but had to be killed off for a certain reason.

Assassin’s Creed 3 director has revealed that killing Desmond off was a strategic decision because fans are hard to please, and the series had to survive in the mainstream. The lore was getting complex, so the decision had to be made. 

Why it matters: Till the third game, fans had been actively complaining that the series had become bloated, and a lot was going on that they couldn’t understand; therefore, developers made the decision. 

Desmond Miles AC
Desmond was killed to make more sense of the complex lore

In a podcast with FRVR, creative director Alex Hutchinson explained why they had to kill Desmond in Assassin’s Creed 3. He explained how everything had become so complex that fans had started complaining about it. 

We didn’t want that to happen with AC (Game Death), where they are sort of lore, you know, Nazis policing everything and saying, ‘Oh, but in this game at this point 17 years ago, this happened

– Alex Hutchinson

Following the success of Assassin’s Creed 2, Ubisoft released a couple of additional games, Brotherhood and Revelations, to capitalize on its momentum. So, while Desmond’s story was a trilogy, it evolved into something entirely different. 

Assassins Creed 3
Assassin’s Creed 3 marked the death of the original protagonist, Desmond Miles

Instead, later on, Ezio got the trilogy, which was much better received. So, to please fans and make sure that the lore was correctly explained, Desmond had to be sacrificed. If it hadn’t happened, the game would’ve lost the mainstream audience. 

There was a huge backlash when he was killed off, but the game went on to sell over 12 million copies. However, Ubisoft did redeem itself with Edward Kenway, who became popular, and along with Ezio is amongst the series’ most popular protagonists. 

What are your thoughts on Ubisoft killing off Desmond because fans were hard to please? Let us know your opinions in the comments or join the discussion at the official Tech4Gamers Forum

 

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Epic Games Accuses Valve of “Illegal” Methods Over Steam Microtransactions and Fees

Epic Game's CEO accuess Valve, stating that the company still employs excessive commissions and pricing structures that he claims are illegal.

Bethesda Veteran Says Starfield Would’ve Been A Hit If It Was Developed By Some Other Studio

Skyrim lead says if a new, smaller studio developed Starfield, it would've been a hit, because the expectations from Bethesda were too high.

Modders Unlock Multi-Frame Generation Alongside FSR 4, Results Shown On The RX 7900

Modders have now managed to enable FSR 4 and Multi Frame Gen on the 4-year-old RX 7900 and showcased it by running Cyberpunk 2077.

Ex-Rockstar Dev Praises Crimson Desert: “I’m Impressed With The Game”

A former Rockstar developer has reacted to Crimson Desert's latest gameplay, sharing nothing but positive words for the RPG.

Resident Evil Requiem Will Be Less Scary Than RE7, But Still An Improvement Over Village

Resident Evil Requiem director Koshi Nakanishi says that Capcom has toned down the horror in the game since players found RE7 too scary.