Anthem Managed To Sell 5 Million Units Despite Poor Launch

Expert Verified By

Sold 2 Million Copies In 1st Week!

Story Highlights
  • Anthem, released in 2019, was one of the most anticipated games from BioWare.
  • The game was expected to sell 6 million copies by Match 2019.
  • Anthem sold 2 million copies in its first week, but it has only sold 5 million copies in total. 

Anthem was one of the most exciting reveals at E3 in 2018. With BioWare working on the game and the first preview immediately impressing, the stage was set for the studio to release another incredible IP.

Following the success of past Mass Effect games, Anthem was poised to spearhead a live service approach for BioWare. However, it only sold 5 million units.

Why it matters: AAA game budgets are much higher than they used to be, requiring developers to pursue high sales targets to break even or generate a profit.

The 5 million sales, while appearing good for a game that became infamous for its problems, didn’t meet expectations at all since EA expected Anthem to sell 6 million copies by March 2019.

The game undersold by quite a significant margin. However, this was to be expected since it was created in just 15 months when most AAA titles require far longer for a polished release.

Despite the issues, Anthem sold 2 million copies in the first week. Following the promising launch, cracks soon became apparent, with BioWare offering a shell of what was promised in the earlier promotions.

The game lacked content, launched with worse graphics, and while the gameplay loop was interesting, the world around it did not incentivize players to continue engaging with the excellent flight system.

The developers spent as many as 90 hours a week trying to complete the game, resulting in a massive disaster for EA.

Anthem

Five million sales for a smaller game would be considered quite an achievement, but EA’s expectations and BioWare’s legacy meant this was ultimately a disappointing outcome.

Perhaps giving the game away through subscriptions like PlayStation Plus would have helped boost sales. Anthem desperately needed a revamp and more exposure by late 2019, but this never happened.

The title received a negative reception not only from the fans but also from the critics since nobody saw such a broken release coming.

At the very least, we hope BioWare’s work on the thrilling flight mechanics is salvaged and reworked for EA Motive’s upcoming Iron Man game based on Unreal Engine 5. This would be the silver lining for an otherwise devastating project.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Fans Worried As Borderlands 4 Confirmed To Be Using Unreal Engine 5

Borderlands 4 project producer has confirmed in an interview that Borderlands 4 will use Unreal Engine 5. This tidbit has worried many fans.

Intergalactic Actress Praises Neil Druckmann; Calls Him Video Game God

Intergalactic actress, Tati Gabrielle says working with Neil Druckmann is a dream come true and that the director is a video game God.

Dragon Age: The Veilguard Director Blames “Hate Campaign” For RPG’s Failure

The director behind Dragon Age: The Veilguard recently addressed the wave of criticism coming the series' way after the latest entry.

PS5 Pro With PSSR Can’t Maintain 60 FPS In Space Marine 2

Sony's latest PS5 Pro is unable to maintain 60 FPS in Warhammer 40k: Space Marine 2, even with PSSR enabled.

Xbox Will Only Release Exclusives If It Doesn’t Have Resources For PS5 Port, Says Insider

Xbox has completely changed its strategy, pursuing exclusives only when a multiplatform release isn't feasible from the beginning.