Anthem Was Reportedly Created In Just 15 Months

Anthem Needed More Time!

Anthem was a new IP from the legendary developer behind the Mass Effect and Dragon Age franchises. With incredible flight, an expansive world, and promises for future support, audiences were instantly curious to learn more about Bioware’s ambitions with the game.

Unfortunately, Bioware was never able to fully realize this ambition. While it is clear that Anthem did not have the smoothest development, a recent tweet from a former developer on the project explains much of what went wrong with the game.

According to Ian Saterdalen, Anthem was created in just 15 months.

Why it matters: Game development is challenging and takes several years, in the case of AAA titles. As such, it is shocking that Bioware was given less than two full years to create the game.

The developer further revealed that much of the team was working overtime in the year leading up to the launch. According to Ian Saterdalen’s tweet, he and many other developers often worked as much as 90 hours a week.

Despite its promising setting and exceptional flight mechanics, Anthem failed to deliver on many fronts. The game launched in a buggy state and lacked content for an online-focused title intended to keep players engaged for as long as possible.

Following Anthem’s release, it was reported that Bioware struggled to work with the Frostbite engine. Despite the engine’s technical capabilities, it proved a hurdle for the team and Anthem in the long run.

With the poor reception and criticism, Bioware planned to overhaul the game to finally realize the full potential of the world and gameplay systems. However, this overhaul was later abandoned in the wake of the pandemic, and the developer shifted focus to future projects.

Unfortunately, Anthem was not a rare case of time constraints and crunch. Recent AAA releases have also been plagued with various issues, further highlighted by the growing number of development studios apologizing days after games are released.

Nonetheless, it is impressive that the team managed to ship the game at all in 15 months. Even at its worst, Anthem’s animations and flight mechanics were commendable, and many fans hope these systems do not go to waste.

EA Motive is currently working on an open-world Iron Man game, and many are hoping that Anthem’s flight mechanics are used as a solid base for the game to utilize Bioware’s best work on Anthem.

Latest News

Follow Us

104,000FansLike
32,122FollowersFollow

Trending

GTA 6 Reportedly Entering Final Stretch of Development Next Month

According to a new report, Rockstar Games is going all-in on GTA 6 since the game is entering its final stage soon.

Nintendo Switch 2 Reportedly Arriving March 2025

According to a new report, the Nintendo Switch 2 is targeting a March 2025 release to manage stock and software availability.

Corsair Returns To Dual Chamber Cases With 2 New Lineups

Corsair has debuted the 6500 and 2500 lineups, confirming its entry into the dual chamber PC case market again.

Tekken 8 Dev Justifies Microtransactions, Says It Cost 2-3x More Than Tekken 7

Katsuhiro Harada has revealed that Tekken 8 development ended up costing up to thrice as much as the development of Tekken 7.

Epic Games Hack Puts Nearly 200GB of Internal Data at Risk

A ransomware gang has hacked Epic Games obtaining nearly 200GB of data and they have also put it up for sale