- GTA 6 lead developer confirms the game will encourage players to pursue empathy.
- This approach has been used for the first time in the series, but the game won’t force a specific playstyle.
- Every choice and action made during gameplay will have deep consequences on how the game plays out.
GTA 6 is practically launching in a week, and every little tidbit we’ve learned from the marketing campaign has made fans more excited than ever for Rockstar’s magnum opus. However, a new detail dug up from an interview has raised many eyebrows in the community.
Rockstar North executive Rob Nelson confirms in an interview that GTA 6 will encourage players to be empathetic for the first time in the history of the franchise.
Why it matters: Encouraging players to be more empathetic during gameplay can be seen both as a boon and a bane in GTA 6. However, the ability to still do whatever we want turns that grounded approach into more of a choice for the player.

As reported by GameRoll on Twitter, the interview with The Guardian claims GTA 6 takes this approach from Red Dead Redemption 2, nudging gamers to ‘play in-character’ and avoid ‘directionless rampages.’ However, the final say will still be in the players’ hands.
Crime is a fundemental part of GTA – at least, up until now, it has been. We’re trying to make sure we’re not punishing people for playing the game they are used to… But your actions will have some effect on how the game plays out.
-GTA 6 Lead Developer, Rob Nelson.
Every choice a player makes will ultimately impact the game’s story and gameplay, so empathy will be crucial for many players.
I would say so. I would say that it’s a product of the story we’re trying to tell.

The interview also mentions that many Rockstar developers are taking time off to relax since GTA 6 went gold nearly a month ago. Additionally, Rockstar has put all its chips on the table, focusing on ambition instead of playing it safe by developing a GTA 5.5.
Previously, Rob Nelson also confirmed that Rockstar is open to future GTA games taking place outside of the US, while Take-Two CEO Strauss Zelnick also expressed interest in GTA TV and film adaptations.
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Shameer Sarfaraz has previously worked for eXputer as a Senior News Writer for several years. Now with Tech4Gamers, he loves to devotedly keep up with the latest gaming and entertainment industries. He has a Bachelor’s Degree in Computer Science and years of experience reporting on games. Besides his passion for breaking news stories, Shahmeer loves spending his leisure time farming away in Stardew Valley. VGC, IGN, GameSpot, Game Rant, TheGamer, GamingBolt, The Verge, NME, Metro, Dot Esports, GameByte, Kotaku Australia, PC Gamer, and more have cited his articles.


