- New evidence suggests Sony is pulling back on its multiplatform strategy.
- It is removing mentions of the PC platform and emphasizing its focus on PlayStation in updated studio descriptions.
- Rumors previously suggested that the company was adapting its strategy to focus on exclusives again.
As Xbox doubles down on its multiplatform strategy, new developments suggest that Sony is planning to do the opposite moving forward. It is reportedly moving away from launching PC ports of single-player first-party PlayStation titles in the future.
Besides the ongoing rumors, Sony has now added more fuel to the fire by officially dialing its multiplatform strategy. The company has updated its descriptions of PlayStation Studios, removing mentions of PC while emphasizing exclusives.
Why it matters: The updated PlayStation Studios descriptions appear to be Sony’s first official step towards emphasizing its focus on exclusives moving forward. This change comes after rumors that suggested the company is moving away from a multiplatform focus.
As seen on the official PlayStation site, the description for Valkyrie Entertainment no longer mentions PC as a platform. The studio has provided development support for various poster children of the PlayStation ecosystem, including Astro Bot, Helldivers 2, and GoW.
Similarly, the popular support studio, XDev, now emphasizes its focus on exciting ‘exclusive titles’ for PlayStation players worldwide. The developers have worked on popular gems like Until Dawn, Detroit: Become Human, and the Death Stranding franchise.
These descriptions were compared using the Wayback Machine. The rest of PlayStation Studios now discuss their accolades in more detail than before. However, besides Nixxes, no studio mentions PC ports despite the more wordy introductions.

Past rumors revealed that PlayStation canned Ghost of Yotei and Saros PC ports as it pulls away from its platform-agnostic strategy. Sony is focusing on exclusives going forward, since its single-player PC ports tend to attract fewer players than one might expect.
For context, its first-party games on PC only brought $300 million in over three years, which made the platform less than half as lucrative as the PS4 and PS5. These figures might have contributed to Sony’s decision to focus on exclusives once again.
Do you think Sony is going to stop releasing its first-party exclusives on PC moving forward, or will this shift towards exclusivity end up being more subtle than we thought? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.
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Shameer Sarfaraz has previously worked for eXputer as a Senior News Writer for several years. Now with Tech4Gamers, he loves to devoutly keep up with the latest gaming and entertainment industries. He has a Bachelor’s Degree in Computer Science and years of experience reporting on games. Besides his passion for breaking news stories, Shahmeer loves spending his leisure time farming away in Stardew Valley. VGC, IGN, GameSpot, Game Rant, TheGamer, GamingBolt, The Verge, NME, Metro, Dot Esports, GameByte, Kotaku Australia, PC Gamer, and more have cited his articles.




