Fans Believe Assassin’s Creed Mirage Map Size Is Perfect

Expert Verified By

Baghdad Has Impressed Everyone!

Assassin’s Creed Mirage has already become Ubisoft’s greatest hit among recent releases. The game has received generally positive reviews, and we also scored it a 7/10.

Among the reviews, Baghdad and its brilliant level design were unanimously considered a strong point of the release. We did not find the map lacking in any way, and it was plenty big despite being smaller than recent open worlds.

It appears fans agree with this assessment, with many believing Assassin’s Creed Mirage offers a perfectly sized map.

Why it matters: The gaming industry has become used to big open worlds, but Baghdad shows that smaller worlds can work just as well if enough thought is put into the level design.

AC Mirage’s map size is perfect.
byu/akyvirk007 inassassinscreed

A fan recently took to Reddit, praising Ubisoft for its work on the game and the overall open world. While praising the map, fans found Baghdad to be bustling with life, which was a nice change from the vast but often empty nature of recent Assassin’s Creed games.

Apart from the city, many were pleased with Baghdad’s outskirts as it offers a decent amount of variety. This variety extends to hidden ruins, canals, and dunes that add more diversity to the open world.

Others believe Ubisoft should continue with this approach moving forward, incorporating multiple cities with similar density for its bigger RPG games. A few people also found Baghdad too small, but the general fandom has enjoyed what it offers.

Assassin's Creed Mirage

We believe Assassin’s Creed Mirage laid a solid template focusing on density for future cities of the IP. With Assassin’s Creed Red taking the franchise to Japan next year, multiple locations with a similar focus would help the Japanese setting flourish in Ubisoft’s game.

Such a focus would also help the game stand out from other Japanese settings, allowing it to compete with the likes of Ghost of Tsushima.

Ubisoft’s risk of returning to an older formula has resulted in a massive success. The gaming giant will continue this shift, moving to the RPG formula for next year’s game, finally visiting Japan after many years of requests.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Resident Evil Requiem’s Biggest Platform Was PS5 in Terms of Revenue Generated

The PS5 was the biggest platform for Resident Evil Requiem as it notably sold more copies on Steam, but generated more revenue on PS5.

DDR5 RAM Prices Drop Sharply Across US, Europe, and China

DDR5 ram memory prices drop sharply in China by as much as 30% due to aggressive inventory sell-offs making direct liquidation.

Crimson Desert Hits 4 Million Sales, Shows No Signs of Slowing Down

Crimson Desert now hits 4 million sales in two weeks, fueled by updates, feedback, and rising player reviews.

Stellar Blade’s Developer Has Acquired Resident Evil Creator’s New Studio, Will Publish Its Next Game

Shift Up has revealed that it has acquired Unbound, buying all shares of the new studio formed by Resident Evil creator Shinji Mikami.

MindsEye Studio Head Warns That Those Who Tried to Sabotage The Game Will be Arrested

MindsEye studio head warns those who tried to sabotage the game, saying they are investigating, and there will be arrests and consequences.