Xbox Could’ve Secured Exclusivity For Destiny But Phil Spencer Refused

Expert Verified By

Xbox Refused Exclusivity For Marvel, Destiny, GTA, And Much More!

Story Highlights
  • The Xbox boss has revealed that the company turned down the pitch to publish Bungie’s Destiny.
  • They skipped Bungie and eventually went towards Activision, owning the Call of Duty IP.
  • Spencer also commented on how he has passed on so many big games over the years. 

The Destiny IP from Bungie, which is currently owned by Sony, could have gone a very different path. According to the Xbox boss, Microsoft was offered to publish the original Destiny, but they turned down the offer.

Why it matters: Destiny was among the most popular MMORPGs of its time and a commercial hit, especially on consoles. While Destiny 2 isn’t in the best of shape, the original could have been a huge hit.

Destiny 2
The Xbox One Could Have Benefitted From Exclusives Like Destiny

Spencer also commented on other games Xbox passed on. Some of them eventually turned into big hits, so looking back, Microsoft’s decisions don’t look the best. Among these games are Guitar Hero, Genshin Impact, and even GTA 3.

Also, Microsoft was offered to publish a Marvel IP, so Spider-Man could have been another Xbox exclusive in an alternate reality. Perhaps this strong lineup could have even compensated for the Xbox One’s drawbacks.

I’m not a regrets kind of person, maybe that’s a fault of mine. But, I’ve passed on so many games.

– Phil Spencer

If Xbox had published Destiny, they would’ve probably acquired Bungie eventually. However, the gaming giant saw a very different path, with Sony acquiring Bungie later on.

Microsoft Activision Blizzard Acquisition
Xbox is the owner of Activision, Blizzard, and King.

The Xbox boss says that they skipped the deal and focused on Activision, which they eventually acquired. If we think of it in the long run, the decision to skip Bungie over Acitivison was somewhat smart.

While Destiny still has a huge fan following, it doesn’t come close to the popularity of Call of Duty. Eventually, some of Spencer’s decisions turned into regrets, while others have been great for the company.

Considering the fact that the biggest chunk of Microsoft’s revenue came through Activision in 2024, this was a wise choice. However, Xbox may not have needed to focus on acquisitions so much had it built strong third-party exclusive partnerships just like Sony.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Konami Confirms Silent Hill 1 Remake is in Development with Bloober Team

During the recent Konami Digital Showcase, Silent Hill 1 Remake was officially confirmed to be in development with Bloober Team.

Metal Gear Solid 3 Remake Will Feature An Original Multiplayer Mode Called Fox Hunt, Konami Reveals

Metal Gear Solid 3 remake will get a new original multiplayer mode that will replace Metal Gear Online with its stealth-based gameplay.

Former PlayStation Exec Says Stellar Blade Succeeded Due To Combat, Not Character Design

A former PlayStation executive has weighed in on Stellar Blade, stating that its combat is the biggest reason why the game succeeded.

MindsEye Officially Being Refunded On PlayStation As Players Compare It To Launch Cyberpunk 2077

PlayStation is now offering refunds for MindsEye despite its reputation for being too strict about refund policies.

Stellar Blade Launches To 168K Concurrent Players on Steam, a PlayStation PC Port Record

Stellar Blade has peaked at 168K concurrent players on Steam, the highest amount of any PlayStation title on PC.