Xbox Game Pass Has Now Lost Its Main Selling Point

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Following Microsoft's new tiers, Xbox Game Pass has lost one of its defining characteristics due to the removal of day one games from everything but two tiers.

Story Highlight
  • Xbox Game Pass Standard subscribers don’t have day-one access to new games, a feature that was Microsoft’s main selling point for the subscription.
  • The price hike and removal of key features could alienate Microsoft’s loyal consumers.
  • The increased cost adds to the financial burden for consumers who already pay for multiple subscriptions.

Xbox Game Pass, once dubbed “Netflix for games,” has taken a substantial hit with its recent price hikes and restructuring. With price hikes and the removal of key features, many are left wondering if the service is still the unbeatable deal it once was.

Once a great deal for gamers, providing unmatched access to new releases on day one, it now appears to be losing its main selling point. Moreover, this won’t be the last time we see a price hike.

Analysts predict Xbox’s subscription service might become more expensive in the future. Lower tiers might also come with ads, which doesn’t look good for Xbox.

Why it matters: The changes have raised doubts about whether Xbox Game Pass can still deliver on its initial promise as a budget-friendly, all-inclusive gaming solution.

Changes to Game Pass

Xbox Game Pass Tier System
Xbox Game Pass new tier system | Image via Klobrille.

Xbox has introduced major changes to its subscription service. These updates include new tiers, adjusted prices, and rules that might confuse many users.

Game Pass Ultimate, the top-tier option, now costs $20 per month, up from $17. It includes access to games on console and PC, EA Play, cloud streaming, and day-one access to new Xbox AAA releases.

The $11 console tier, which gave players access to the console library and day-one Xbox exclusives, is now being replaced by Xbox Game Pass Standard. This new tier, priced at $15, does not include day-one access to new AAA titles.

The timing of these changes is particularly noteworthy. Amid recent layoffs and studio closures, and with highly anticipated releases like Call of Duty Black Ops 6 on the horizon, the decision to raise prices and reorganize carries significant risk.

The Loss of Day-One Exclusives

Xbox Games Showcase 2024 Game Pass Day One
Several new titles from Xbox Showcase will come to Game Pass on day one, but only for Ultimate tier subscribers.

Xbox’s subscription used to stand out because it included day-one access to new games from studios like Bethesda and Ninja Theory.

Now, this perk is limited to the Ultimate tier only. This change removes a key feature that made the service so appealing, leaving Standard tier subscribers without the immediate access they once enjoyed.

The loss of day-one exclusives is a deal breaker for me. I enjoyed titles like Forza Horizon 5, Starfield, and Hellblade 2 day one on Game Pass, making the service much more valuable than I initially anticipated.

The addition of multiple tiers has made the subscription more complex. Core, for $9.99 a month, offers a smaller game selection and online multiplayer. Standard, priced at $14.99, gives access to a larger library but without day-one exclusives.

Ultimate combines all features, though at a higher cost. Consumers may find it more confusing to know what they’re getting with each tier and which one best fits their needs. In my opinion, this more complex setup will overshadow the simplicity and broad appeal of the original tier system.

Testing Customer Loyalty

Call of Duty Black Ops 6
Call of Duty Black Ops 6 will be playable at launch on Game Pass.

Xbox continues its trend of complicating subscription options, and this recent overhaul only adds to the confusion. With price hikes and the removal of key features, Xbox runs the risk of disappointing its loyal fanbase.

The original charm of this service – affordable access to a huge game library and day-one titles – is getting lost in complex tier systems and confusing communication. These changes probably stem from Game Pass numbers leveling off.

Despite launching major exclusives like Starfield and Hellblade 2, Xbox hasn’t seen the growth it expected. Increasing prices might look like a way to make more revenue, but it risks taking advantage of Microsoft’s most loyal customers.

Asking $20 a month to keep the core Game Pass benefits could make it less appealing to a broader audience.

It might become a choice mainly for hardcore gamers who see the value in keeping their subscriptions year-round, while more casual players could switch to cheaper options or cancel altogether.

As subscription services become more common and expensive, the cost of Xbox Game Pass changes adds to the financial strain. Consumers who already pay for multiple entertainment and software subscriptions might struggle to justify the higher price, especially with competitors like PlayStation Plus vying for their attention and money.

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