- Bethesda is confirmed to be one of Nvidia’s partners using DLSS 5 moving forward.
- Todd Howard says that the technology allows studios to break past traditional rendering limits and bring their art direction to life.
- Bethesda has also clarified that artists will have control over DLSS 5 and its implementation in games.
Nvidia announced DLSS 5 yesterday, debuting a technology that could change video game graphics forever. Initial reactions to this technology, however, have been largely negative, with many dubbing it an AI slop filter for games.
Many have also expressed concerns regarding the hardware cost of DLSS 5, since Nvidia’s own demo utilized two RTX 5090s. Anyhow, developers and publishers appear to be a lot more enthusiastic about the proposition of DLSS 5 and neural rendering.
Many have now become Nvidia partners and integrated DLSS 5 into their games. Among them, Bethesda has also confirmed plans to keep using DLSS 5.
Why it matters: Wide adoption of Nvidia’s latest technology is already underway, hinting at a major impact on games for the foreseeable future.

In a press release published by Nvidia, Team Green shared various developer comments pertaining to DLSS 5 and its impact on the future of the industry.
Todd Howard spoke for Bethesda and stated that the technology brings games to life. The Skyrim and Starfield director noted that DLSS 5 allows games to shine beyond the limits of traditional lighting and real-time rendering, making the entire team excited for what comes next.
With DLSS 5, the artistic style and detail shine through without being held back by the traditional limits of real-time rendering.
-Todd Howard
Elsewhere, the official Bethesda account on Twitter replied to cynicism regarding DLSS 5. It clarified that artists would have the ability to adjust the final output and tweak the image to their liking. The Twitter account also confirmed that DLSS 5 would be completely optional.
These comments suggest that this technology will be part of The Elder Scrolls 6 in some capacity when it arrives a year or two from now.

Besides Bethesda, the likes of Capcom are set to embrace Nvidia’s neural rendering technology. Capcom has also shown what an implementation of DLSS 5 can look like in Resident Evil Requiem.
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[Senior News Reporter]
Avinash is currently pursuing a Business degree in Australia. For more than 5 years, he has been working as a gaming journalist, utilizing his writing skills and love for gaming to report on the latest updates in the industry. Avinash loves to play action games like Devil May Cry and has also been mentioned on highly regarded websites, such as IGN, GamesRadar, GameRant, Dualshockers, CBR, and Gamespot.


