PS5 Pro

PSSR 2 Is Such A Big Improvement That It Now “Justifies The Existence of PS5 Pro”, Says Tech Analyst

Analysts say that the PSSR 2 is such a huge upgrade over the original, underwhelming version that it now justifies the PS5 Pro's existence.

Cyberpunk 2077 Will Get A PS5 Pro Patch Despite Earlier Claims About Power Limitations

Cyberpunk 2077 is getting a PS5 Pro patch soon despite earlier reports that suggested the console isn't powerful enough to get an upgrade.

Crimson Desert Targets 1080p 60FPS On PS5 and Series X; PS5 Pro Uses 4K Upscaling

Crimson Desert has received brand new console performance and frame-rate details, highlighting the game on PS5, Xbox Series S|X, and PS5 Pro.

New Patch Reduces Graphics Quality Of Resident Evil Requiem On PlayStation 5 Pro

Patch 1.11 for Resident Evil Requiem has disabled ray tracing in Raccoon City to address the noisy images caused by the tech on PS5 Pro.

Crimson Desert Hits 4K 60FPS On PS5 Pro Thanks To PSSR 2

Crimson Desert is now confirmed to be among the first few games utilizing PSSR 2.0 on the PS5 Pro for even higher fidelity visuals.

PSSR 2 Update Bridges The Quality Gap Between PS5 Pro’s Upscaler And DLSS 4.5

PSSR 2 update for the PS5 Pro, and it is a huge upgrade, closing the gap between Sony's upscaler and others like DLSS 4.5 and FSR 4.

Enhanced PSSR Officially Rolls Out for PS5 Pro, Debuting First With Resident Evil Requiem

The enhanced version of PSSR for the PS5 Pro has officially rolled out today, starting with Resident Evil Requiem.

Marvel’s Wolverine Targeting July-September 2026 Launch, PlayStation Store Listing Suggests

New info suggests Marvel's Wolverine could launch between July and September 2026, based on a recent listing on the Latin American PlayStation Store.

Resident Evil Requiem Runs At 4K/60 FPS on PS5 Pro With Ray Tracing, Up To 120 FPS Without RT

Resident Evil Requiem director confirms that the game will run at 4K 60 FPS setting on PS5 Pro with ray tracing, 120 FPS without it.

Latest Articles