‘Studios Approach Sweet Baby Inc. To Make Their Games Better,’ Says Ex Narrative Director

Expert Verified By

'There Is Incredible Level of Misunderstanding'

Story Highlight
  • Sweet Baby Inc. has received a lot of hate because of its involvement in video games. 
  • Fans think that the company forces agendas into video games and ruins the overall experience. 
  • However, the company’s former narrative director revealed that the developers approach Sweet Baby to improve their games, not the other way around.

Sweet Baby Inc. has been under a lot of heat lately, mainly because fans think the company ruins a game’s narrative. While there might be a lot of misunderstanding, some of the company’s employees have said quite controversial things.

One of the employees said that the company’s aim is to burn down the gaming industry. So, given how massive the controversy is, the company is likely to get a lot of hate for it. That said, a former narrative director of Sweet Baby recently revealed that the company doesn’t approach developers.

According to the former narrative director, it is the other way around as studios approach and hire Sweet Baby to make their game better

Why it matters: If there is anything found in a video game, most of the fans blame Sweet Baby Inc. for that, as the company’s main aim is to add DE&I into the narrative. 

Sweet Baby Inc Threat To Gaming
Sweet Baby Inc. is One of The Most Controversial Companies In The Industry 

Grant Roberts, the former Narrative director, explains in an interview with The Gamer how the controversial company is similar to other consultant companies.

 People hire us to do the work. […] Studios come to Sweet Baby because they want help, because they want to make their game better.

-Grant Roberts

Roberts explained that Sweet Baby is a work-for-hire company, so studios approach it just like they would any other consultant company. 

Companies Like Square Enix Have Moved Away From Sweet Baby

Even with such claims, fans are unlikely to believe the company as they think it has been forcing DE&I into video games. Normally, diversity and inclusion won’t hurt a video. However, when they are forced, they don’t seem like a part of the game, and it causes a lot of controversy. 

Assassin’s Creed Shaodws is the best example of that. Also, Black Myth: Wukong received negative reviews because it lacked diversity and inclusion, even though the game has many characters of different races. 

What do you think of the company’s former narrative director’s recent comments? Do you agree with them? Let us know your thoughts about the situation in the comments section or join the discussion at the official Tech4Gamers forums.  

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Sony CFO: New Leadership Prioritizes Financial Discipline and Engagement Over Unit Sales

There have been two major changes at Sony because of the new leadership: more focus on MAU and financial discipline within the studios.

Resident 9 ‘100%’ To Be Revealed This Year With A Release Set For 2026, Confirms Insider

According to a reliable insider, Resident Evil 9 is 100% being revealed this year, with a release set for 2026.

Nintendo President Finally Admits The Switch Wasn’t Powerful Enough

Nintendo president has admitted that the Switch isn't powerful enough and enhanced processing capabilities aren't possible with it.

Konami Has Reported Its Most Profitable Fiscal Year In Over A Decade

Konami saw a robust increase in its net profit, making ¥74.7 billion ($509 million) in net profit, its best numbers in the last 10+ years.

Sony Believes US Tariffs Will Lead To $680 Million Operating Income Losses

Sony has addressed the recent US tariffs, stating that the new policies could lead to nearly $1 billion in yearly losses.